The History of All Poker Chips in the USA

what are poker chips made out of

what are poker chips made out of - win

Found just cleaning out my closet. Feels slightly heavier than a poker chip. Made of what looks and feels like hard plastic. The back is the same as seen here. There are no engravings or other type of text anywhere else. I don't know why this picture is rotated a quarter turn when I uploaded it lol.

Found just cleaning out my closet. Feels slightly heavier than a poker chip. Made of what looks and feels like hard plastic. The back is the same as seen here. There are no engravings or other type of text anywhere else. I don't know why this picture is rotated a quarter turn when I uploaded it lol. submitted by eeeasy to whatisthisthing [link] [comments]

Fun (but complicated) boss fight I ran for the finale of my two year (level 16) campaign

First, consider this a template you can adjust to your needs. I knew the type of players in the group and what they were capable of, so I tailored the encounter to them.
Second, this fight is stupidly complex by normal 5e standards. I'm heavily influenced by MMOs, so I like crazy intricate boss fights. This is designed based on the assumption that the players will know everything she can do, so the puzzle is just executing rather than discovering how things work. I had a trusted lieutenant who'd been playing both sides for a long time, so he was my narrative excuse to give the players all the information.
Third, the environment was an enclosed tower, 45 feet across by 75 feet long by 80 feet tall. Four pillars stretched from ground to ceiling with torches of white flame on each, facing the center of the room. Torches were also spread evenly along the tower walls with flames of six different colors, two of each color. Here's a picture for reference (ignore the poker chips, we were just using them to track elevation): https://imgur.com/a/TJrSJoP. The use of these will be explained in the Lair Action section below. You can use whatever colors you want, but I used red, yellow, orange, pink, green, and blue.
The boss herself was Zariel, but I deviated quite a bit from canon lore. In my version, she was a mortal warrior who ascended to being a celestial before falling to become Archduchess of Avernus. As a result, she wavered back and forth between her forms, following a pattern of Devil, Mortal, Angel, Mortal, and then repeat. She has different abilities based on what form she is currently in, and the transformation takes place at the beginning of each of her turns. Rather than deal with minions to balance action economy, I just gave her four turns, one after each of the players.
Without further ado, here she is.
 
Stats
Size: Large
HP: 400
AC: 21
Speed: 90 feet (flying)
Primary Stats: Str +8, Dex +6, Con +10, Int +8, Wis +8, Cha +10
Senses: True Sight
Immunities: Devil form - fire, poison, necrotic. Angel form - radiant, poison. Mortal form - cold.
 
Passive Abilities
Note - When I say "round" in the descriptions, I mean a full set of turns, regardless of whether that is, for example, round 2 of combat or the second half of round 2 and the first half of round 3.
Regeneration: Zariel heals for 10 HP at the beginning of her turn unless she is at 0 HP or her healing has been disrupted. When Zariel takes on her Angel form, she will not heal if she has received necrotic damage in the last round of combat. When Zariel takes on her Devil form, she will not heal if she has received radiant damage in the last round of combat. When Zariel takes on her Mortal form, she will not heal if she has received force damage in the last round of combat.
Ascendant Rage: When Zariel takes damage, she gains one stack of Rage. She can only gain one stack per source of damage. (Not sure how to word this, but like Scorching Ray = 3 stacks, multiattack = 2 stacks, but attack + smite from a paladin = 1 stack. Generally, multiple rolls = multiple stacks.) Each stack makes Zariel deal 1 additional damage to any creature she damages and makes Zariel take 1 less damage from any source of damage. Zariel loses all stacks of Ascended Rage if she does not take damage from a hostile creature for a full round of combat.
Incapacitation Resistance: Zariel has advantage on any saving throws for which a failure would cause her to be incapacitated. (I did this to avoid her getting locked down too easily, but I didn't want full magical resistance to deny casters doing good damage.)
Legendary Resistance: The standard three uses.
 
Lair Action
Zariel expends the energy in one of the torches around the room, causing the torch to go dark and empowering Zariel in some way. The effect of each is as follows:
The effect can be dismissed by picking up the other torch of the same color and using it to color the 4 white flame torches in the center.* If successfully dismissed in this way, the colored torch the players were using goes dark, the white flames return to the center torches, and Zariel cannot use that effect again. If Zariel uses a subsequent lair action to change effects rather than having it forcibly dismissed, the power returns to the initial torch and it regains its colored flame.
 
* I allowed this to happen for free as long as they were adjacent to the white torch they wanted to color. This way, the players were only limited by their movement rather than action economy. Feel free to adjust depending on how much of a stickler you are for the rules.
 
Actions
Devil form
 
Angel form
 
Mortal form
 
I think that covers everything, so let me know what you think or if you have any questions. Just wanted to share what turned out to be a fun fight for my group.
submitted by frezzyisfuzzy to DnDBehindTheScreen [link] [comments]

You guys got any good stories of douchey wannabe pro players? Gimme your best.

I just had my first experience with one the other night, please share your stories.
Here’s my own one:
It’s my first time back in live poker in almost a year, it’s a well-put together home game. 2 tables running, it’s casual, splashy, drinking, really fun 1/2 game, totally uncapped buyins too. From what I could tell it was a few different groups of buddys, some of whom play much higher or are online grinders.
I’m meeting new people and having fun when this douchenozzle walks in, headphones and sunglasses on, and sits in the 8 seat at my table. I assume since he gets no greetings that he, like me, only knows the host and not any of the players. He buys in for what looks like 3k which is easily the fattest stack by almost double.
In the first few hands he starts criticizing other people’s plays. He literally scoffed at some guys bet sizing DURING THE HAND which he was not in. After the hand he goes ‘hey (hero) did you have JJ in that hand?’ super confidently. Hero says no, then he says ‘oh ok then you had JT, that was super face up to when you led out on the turn’. He was just using a bunch of big poker words together that honestly made no sense.
Now, the other players may be splashy, but they’re not bad and can clearly put other players in super tough spots. So after one big hand this jackass says something along the lines of ‘haha keep playing like that and I’m going to have all of your chips, fish’. The other players at this point had been avoiding action with him clearly until they had a big hand which could dominate him and shut him up, which is exactly what happens.
Villian opens utg+1 to 8, thinking everyone is playing super loose and station-y. Gets called by SB, which is one of the first times his opens have gotten called. Flop is A5T rainbow. SB leads for pot, Villian raises 2x or so. SB calls. Turn is a blank. SB checks, villian makes a small bet. He’s stone cold silent but clearly so so nervous. SB check raises huge, leaving like $80 behind just to taunt the guy. Villain doesn’t even think for a minute and calls. River is another 5, the money goes in, SB turns over TT, villian had AK and gets fucking owned for almost half his stack.
He shuts the fuck up after that. Turns out the host said that the guy doesn’t play much poker but watches a lot of poker vlogs. The host told the guy that the competition was pretty soft at these home games so he invited him. Looked like the guy wanted to be a big shot and thought he could make some dough at this home game. Nope.
submitted by Rotterato to poker [link] [comments]

I work at a crooked casino. You don't gamble with money here.

Hi, everybody. My name is Sid, and I’m an addict.
It took me a long time to accept that. But when you take a job in a casino just so that you can be there all the time and try to gain an edge, you’re an addict. It’s obvious even to me. More so to my family and friends, who I barely see anymore.
It’s not pills or coke, booze or heroin that I’m hooked on. I’m addicted to gambling.
The casino that made me so obsessed is not an ordinary one, though. It’s far from ordinary.
You don’t play for money at Fantasy Casino. You play for your dreams.
I hear you laughing.
But have you ever had a really, really great dream? One that got so good you snapped awake the second it started to get really excellent?
Well, imagine that times a thousand. Times a million.
A dream so real and so perfect that all of your fantasies become reality. Time stretches out. You feel like you are there forever. A lifetime passes before your return.
Infinite wealth, the ability to fly like superman, you’re surrounded by sex and beautiful people all day as you relax in a palace built to your mind’s most exacting specifications of perfection.
But then you wake up, and in an instant it is gone.
The power, the wealth, the endless sex and supernatural powers.
Everything is suddenly NORMAL again.
And so you go back to the casino.
I went back to the casino.
But the problem with gambling is that you don’t always win. And when you lose, suddenly the winnings are gone as well, vanished without a trace. All I knew was that I had to have that feeling again.
So I went inside the giant building and then followed the secret signs which led to a door that led to a staircase going downwards.
I went down the stairs and knocked on the door marked “Private” and waited for an answer.
“Password.”
The voice on the other side of the black door waited for my response.
“Seramth Gin.” I said the unnatural words carefully and deliberately, still not knowing their meaning.
A friend had told me the password, a fellow gambler who I would later find dead in his apartment. His corpse white, bloated, and maggot-infested.
His eyes were black and filled with blood which streamed from his eye sockets like tears. He had bit his tongue clean off and his fingernails were found lodged in various surfaces throughout his apartment. Like he had been trying to claw his way out of a steel box that only he could see.
But I’m getting ahead of myself. That was later. At this point I was still hopeful for another wonderful dream. Still thankful for his advice to seek out the place.
The door opened and I walked inside. It was the same as it had been the day before, only less busy at this time – still early afternoon.
I approached the table I had been sitting at the night before.
Poker – Texas Hold ‘em: Ten dream limit – the sign read.
The rules were simple. You got a stack of chips. If you doubled them, you received a dream. If you lost them, you lost a dream.
I wasn’t concerned about losing dreams yet, I still didn’t understand exactly what that meant.
When I lost my first stack of chips, I quickly bought in again. And again. And again.
Pretty soon I realized I had lost eight dreams with no winnings whatsoever. I was in a slump. A losing streak.
I decided to go home and count my losses. Literally, since I had no idea what that even meant.
As I got up to leave the table, the dealer looked at me. His eyes were remorseless and cold.
“See the cashier on your way out,” he said, handing me eight black chips.
I gulped and walked over to the glass window where the cashier sat waiting. Handing him the eight chips, he raised his eyebrows and clicked his tongue.
“That’s a shame. Hold out your hand please.”
Two men in black suits came up behind me suddenly and stood on either side of me, intimidating in their stature and demeanour.
I did as he asked and held out my hand with the palm facing up.
The cashier pulled out a strange-looking device from beneath the counter. It had a vial of vermillion-coloured liquid at the top that was attached to the rest of it which resembled a gun with a hypodermic needle at the end.
I screamed and tried to pull away, but the two men grabbed me and held my arm through the window. Thrashing and elbowing them, I tried to get away but it was useless.
The cashier injected the stuff into my veins quickly and it felt cold and slimy going through my system. I could feel it suddenly in my heart, turning it cold and then up into my mind and my lungs and all extremities causing me to shake and violently seize. I writhed on the floor, blood pouring from my ears and my eyes.
Finally the feeling settled down into a numbness that prickled the insides of my blood vessels. It wasn’t until later, once I realized what the casino really was, that I found out what they had done.
I went home with the certainty that they had injected me with something. If winning had resulted in the greatest dream I had ever had – essentially an almost never-ending fantasy – what would happen after a loss?
Nightmares. That was what it would be. I was sure of it.
I settled into bed that night and closed my eyes, drifting off to sleep quickly after such an emotionally exhausting afternoon.
As soon as my eyes closed, they opened again and it was morning.
It felt as if I had not slept at all. My mind was fuzzy and it was difficult to focus. My eyes wanted to close again but my alarm was telling me that it was time to get up for work, so I hit the “dismiss” button and hopped in the shower.
I threw on my clothes and went out the door. At work I noticed a few people looking at me strangely, but I didn’t realize until someone pointed it out to me that my shirt was on inside-out. At this point I was still working in an office doing commodities trading and such lapses were frowned upon.
If you couldn’t focus enough to put your shirt on properly in the morning, how could you focus enough to get the work done in such a demanding environment? Millions of dollars changing hands with each transaction meant that such trivial things were put under a magnifying glass and coupled with other subsequent mistakes each following day after that, I found myself in the boss’s office by the end of the week being handed my walking papers.
Desperate for rest after days of not feeling any benefit from sleep, I went back to the casino.
They knew just by looking at me how to dig their claws in further. After a couple hours I had managed to win myself a dream.
They handed me the complimentary cocktail as they had the time before. I hadn’t realized the significance of it and still didn’t, despite the unusual vermillion colour of the drink. I swallowed it in one gulp and went out the door practically dancing and clicking my heels, ready to go home and feel rested again.
My dream that night was wonderful. Everything I had hoped for in many ways.
But not as good as the first time. I wanted that feeling back again.
Knowing that it was a dream the whole time and realizing that it was going to end seemed to shorten the fantasy, made it seem hollow and manufactured.
If I could win again maybe it would be like that first time, I thought.
The casino drew me in again and again. I found myself a zombie most days, exhausted, at my wit’s end. Ready to call it quits for good and say goodbye.
But then I would win again and it would all seem to be alright for a while.
My debt kept growing and growing with nearly every trip. The hypodermic needle would be plunged into my skin and every time they had to hold me down. Every time I would feel a little more empty. A little more hollow.
Waking up every day began to feel the same. Nothing had definition or purpose.
“You’re here all the time,” one of the goons whispered to me as they shot the needle into my vein the time after that. “Haven’t you figured it out yet? You should just get a job here and then at least you’ll be in on the secret.”
I applied the next day and got an interview with the boss. I would find out later that if you got someone to apply there you got a one dream bonus.
In his office, the well-dressed man was sitting behind a massive polished ebony desk. The room was adorned with paintings, sculptures, and other high-priced artwork. He had photos everywhere of himself shaking hands with world leaders, new and old, for hundreds of years.
His face never changed. Never aged.
“So, you want to work with us? Tired of dreamless nights without end? You want to have some relief, is that it?”
“Yes. Please. Anything. I’ve been coming here for so long and it’s an endless cycle. I want back what I’ve lost but I keep finding myself more and more in debt with each visit.”
“Ah, so do you understand it now, then? What the ‘injections’ are?”
It finally dawned on me, sitting there. Not injections at all. They weren’t putting something in us. They were taking something out. The vermillion-coloured liquid in the vials – our dreams.
“If I take a job with you, will the same rules apply? Will they still take my sleep, my rest, every time I lose?”
“Yes. We can’t have the employees living by different rules than everyone else. But we will give you an alternative injection, so that you feel well-rested when you come in for your shift.”
“I’ll do it. I need to rest. I need to get some meaningful sleep. My life has been miserable ever since coming here.”
“Well, I can’t promise that this will help,” he said, getting up from his desk with a hypodermic gun in his hand. The vial of fluid sitting atop this one was jet-black and looked evil and poisonous. He rolled up his sleeves as he primed it and I watched a few beads of it drip oil-like out of the tip of the needle.
“What the hell is that!? I don’t want that stuff in me!”
“But you need to sleep, my dear worker. I can’t have you passing out at the blackjack table like a narcoleptic! You agreed to this, after all. You wanted to rest, and the only way for that to happen is for you to have SOME sort of dream. Not everyone is as lucky as you, you know. To have that wonderful vermillion fluid in your veins. Some people come to us begging to take it from them. Some of our employees for example, the ones who do the recruitment for us, are full of this black stuff.”
“What?” I had gotten up from the chair and was backing away from him towards the door. But I found it was locked as he approached.
“First you have to tell me the password, Sid.”
“Seramth Gin.” I said the words that I had said every time to gain access to the casino, only this time I pictured the letters and rearranged them in my mind.
“Nightmares.”
He smiled as he injected me with the vial of black hate, and it went into my veins feeling hot and unpleasant. I began to sweat and the beads of it turned cold on my skin as I shivered.
I’ll sleep tonight. I might even wake up feeling rested. But as long as I live and work at that casino, I’ll be afraid to dream again. Because now my unconscious hours are occupied by the most terrifying experiences imaginable. Nightmares beyond imagining in their awfulness. That is my fate.
Unless… Just maybe, I can win one more time.
JG
TCC
submitted by Jgrupe to nosleep [link] [comments]

Stories from 12 years of Casino Industry

I was asked to make a post about some stories within the Casino grounds so I thought I'd share. I have many so I'll do my best to pick the better ones.
Some back information: I've been a Casino Dealer for 11 years, I've been a supervisor for five years, and I've been a Surveillance Operator for one year. I've worked at three properties, none of which are connected or owned by the same company. I've worked on : Government/Private/Native American owned casinos.
  1. From Hero to Zero.
At my first Casino, I was one of the first group of people who were trained to deal Roulette . After 4 weeks of working 6PM-3AM then doing roulette training from 3AM-8AM (Not paid) , I actually really enjoyed the game and after about six months I became extremely quick at the number game and the pace of the action was steady with very low margin of errors. Young man walks in, cashes in for $500. He buys in for $2 chips and just loads the board. After a few spins and pretty decent hits, he then changes his chips from $2 to 5$ then to $10 and racks his winnings up to $10,000. It was then, five spins in a row, he loaded the board with some pretty gross bets, and every spin I would hit the ONE number with either NO CHIPS on it, or maybe 1 chip , He lost all $10,000 in a matter of minutes. He leaves , and I go on break. After my break I was going back to the same table and wouldn't you know it, the same young man walks in and cashes in another $500. He tells me he just sold his car outside and this is all that he had left. So we do the same deal, buys in for $2 chips, then slowly starts betting $5 chips, $10, $25...and he makes $10,000 AGAIN. Within the next 25 minutes it was straight agony. Every spin, same thing, he would bet $2500 in chips, and win only $250, $400, and after about a half hour he lost it all . Never saw the guy again.
2) Man down
At this property, we are 24 hours for table games. It's currently 5AM , and I'm dealing some $25 Blackjack to this guy. He's probably early thirties , heavy guy. He's sober as can be, but right away I can tell he's been losing. We know how much you've bought in for, how much your down, or up, and I could see he was down $2000+. After about twenty minutes of pure losing, his temper starts to flare.At this point I now have two other guests at my table. Drinking coffee, not saying a word, just losing their money. After losing hand, after hand, this guy looks me straight in the eye, seized up, starts shaking, he can't move. He tries to punch towards me and smashes his stack of chips all over the place and falls backwards to the floor. I call for security, we cannot touch him due to liability . I can't move from my table because, well, liability / casino cash property, all I can do is try to talk to him. As I'm doing so, these other two woman who are sitting at my table just look at me and one says "OK, dealer, cmon lets go " as she taps the table telling me to start dealing and forget about the guy having a stroke on the floor. As security takes him to the ambulance out front, I had to stay behind for a couple minutes and give a statement. I go on break. I come back, and 45 minutes later, he comes right back in with a oxygen tank and keeps gambling for the remainder of the morning.
3) You get a dildo, and YOU get a dildo!
On a late summer Saturday night, we had a large event for these massive muscle guys/strongman competition type thing. After their show, I'm at the roulette table , and five of these boys come over to play. They were absolutely hilarious. They were feeling pretty good, cashed in somewhat large amounts and I could tell this was going to be a fun time. After about a hour of dealing to these guys, it's almost midnight, everybody is pretty hammered , I spin the ball, and all five of these guys take out these god damn (what I can only tell was) two feet purple dildos from inside their pants, and wiping them around in the air. The ladies were just loving it, one of the dildos landed in the roulette wheel and we had to shut the table down to re-calibrate the wheel to make sure nothing had been changed. I just remember that night was so much damn fun, I couldn't believe what I was seeing and I would never forget it.
4) Full Moon
On this day, I was actually training dealers / supervising them on small games like Three Card poker. We opened the table at 10AM, and this older man came and sat down . He played all day. The jackpot was $21,000 and that was pretty high for this table. He played, and played and played. He's one of the players where you know he's wearing a diaper because he's been drinking coffee/pop all day and hasn't moved in eight hours. As the day went on, this man never moved from his chair. Getting closer to midnight, he was aggravated and said "I need to go have a smoke, I'm getting killed in here". He left, and the very next hand, the lady beside him was dealt the jackpot . He didn't say much, but you could just tell he just hated life at that very moment because had he not gotten up, it would of been his hand. The man calmly took his cane , his hat, jacket, coffee, and left. The next morning I found out when he did leave he drove his car straight through his bank and was arrested.
5) Slick Robber
I actually give props to people who can actually pull this off. This story may confuse you so I'll try and explain things as best as possible. A lot of casinos have machines as soon as you walk through the front doors. A man walks up to one of these machines and sticks in HIS $100 bill. He doesn't gamble it, instead he hits the cash out button and gets a $100 TITO ticket where he then takes the ticket to the ATM machine to get his $100. Now remember, his Original $100 is in the slot machine. He then takes the $100 from the ATM and goes back to the same machine, and repeats this process over a hundred times. Essentially he's taking money from the ATM, and loading up the Slot Machine . Now he knows he can't do it too much because if the slot machine gets full of money, the machine will shut down and the slow attendant will have to take all the cash out. So he deposits over $10,000 , then has a small crowbar, he cracks the machine open and makes a run out the front door. To my knowledge he was never caught . But damn, that was pretty smart .
EDIT:
6) Mental Health is a thing.
10PM man walks in to play some high limit BlackJack. This guy knows the game and played well. Dressed nice, drank juice/tea , a little bit of a attitude, cashed in over $10,000. When this man was half way down his buy in, he said something a long the lines of "If I don't win here tonight, I'm going to go set myself on fire." I wasn't sure if he was serious because when people are down, they tend to say a lot of nonsense. I actually left early that night, and from a third party was told he did exactly that in the parking lot. The next day it was clear something terrible had gone wrong in the parking lot .
EDIT:
7) Nothing good happens after midnight
After a busy Saturday night, I was dealing a mix of games, and during this story I was in the middle of Blackjack. I had one young kid (probably 19) sitting in the middle, one older male probably in his later 40's sitting beside him on his right, and I had a really nice couple in their 20's sitting together at the other side. This young kid wasn't playing just sort of watching, and ever time the old man won he would give this young guy some of his winnings. The older man, was a wine drinker, and he had black between all of his teeth, I'll never forget. He's a little drunk but nothing terrible. As the night goes on, the older man goes and uses the washroom, at which point the couple asked the young guy "Oh was that your dad?" and the young guy says "Hah, no I wish!". The couple and I just looked at each other. This old guy, was in complete control over this kid. Absolutely disgusting. The night ends, and I find out the couple called a few of their friends, and they all waited outside by this old mans truck and beat the living hell out of him. 40 years old, sleeping with a 19 year old, completely brain washed . Very weird.
8) That one co-worker where you just wish they would quit.
One of our co-workers, nice guy but had a very big ego and we as employees just sorta left him alone. One day he had enough of the atmosphere and quit. Now usually when you quit, you cannot come back until you paperwork is finalized. How ever, HR was in that day, and he was given the paperwork the very next day. He came in, cashed in $1000, and made $50,000 in about a hour at the Baccarat table. My manager, was extremely annoyed, because now this guy is just mocking the casino and having the time of his life (Thanks for the big tip by the way :) ) and so he decides to call it quits. He wants to ban himself and he wants $50,000 in cash. The casino says Nope, we are going to give you a cheque. Now here's the thing, most business people will take the cheque, how ever you CANT CASH the cheque until the following monday because it's on that day where the funds are available. The casino on the other hand will cash their own check in anytime , because they want you to play. So this guy pretty much said go to hell I want my cash, and he called the police. Police show up, and management promptly gave him the cash.I though it was absolutely hilarious .

9) No good deed goes un punished
I was dealing Three Card Poker, and the jackpot was around $17,000. This old man (a regular) was sitting there all day grinding it out. Super nice guy, always a pleasure to deal to. Well, after hours of playing, he stands up and says "Hey john!, can you come here for a minute?" so his buddy John comes over. He says to John "I need to go take a piss real quick, can you play my card until I get back?" John agrees . John takes the chips and I stop him and explain he can't play his friends chips, he needs to cash in and play his own. And he does. Welp, second hand out and bam, doesn't he win it. The old man comes back and is so happy, he can't believe it. John, took his $17,000, didn't say a word to his "buddy" and walked away. I never felt so much hatred in all my life. Didn't give him a dollar, not a thank you, nothing. The old man sits back down again, the progressive resets to $2500, and he sat there grinding away again.
10) The Top Knot
I had this player , young guy, who was born into a fortune. One of his relatives passed away and left him a pretty big sizable amount of money, so he played poker every single day for the rest of his days. I will add, he IS a good player. I did not enjoy his company just because of the "Know-it-All" attitude, but he was good. We'll call him John. John is 5'10, and well build, with muscle. John also decided today was the day to show off his Top Knot. (google top knot if you're not sure what I mean) So he sits down, and he's absolutely KILLING the table. Every hand, after hand, after hand. And because he's in such a good mood, he's playing any two cards, calling any $500 bet, and he's just dominating. This one guy at the table decided he had enough. He got up, without saying a word and left. A moment later, he comes back in, walks behind John, and takes a pair of scissors , and cuts off his Top Knot. I for one couldn't believe it, dying laughing inside, and it just turned into one big brawl. That was a good day.
11) That one bad seed
One of my best friends who I haven't seen in YEARS ended up being part of the crew. Was kind of nice to catch up. We never really got along as we grew up because he has a very high picture of himself . He wanted that 10/10 woman. A mansion, and a new Corvette. So every month or so we would all go up to the other casino to play. I myself would bring no more than $500, but I couldn't understand how this guy (we'll call him Kyle) was spending THOUSANDS of dollars at the tables. So this wen on for a few months. Well, one day, as we're closing the casino, he and I are in the High Limit room and we're getting ready to close the tables. We are told to take the chips out, count them, put them back, sign this piece of paper and that's it. Well as the supervisor was locking the tray, the piece of paper fell to the floor, so she asked Kyle to grab the piece of paper. As he bends over, a great big $500 chip falls right out of his sock. Kyle was fired immediately , but it all made sense. They offered Kyle a deal where if he replaced all the stolen chips they would not make it public. Not sure how that turned out.
12) If I ever decide to write a book, this will be the last chapter: <3
After working at my first Casino for five years, I met a Indian woman who was visiting from another part of the country. During this time I was explaining a game to her, which honestly I don't think she even cared. She explained she was visiting and sight seeing , and that was that.Well, two years later I ended up moving to the other side of the country and transferred casinos, and low and behold she worked there as a Dealer. We got married , and it's been 5 years.
13) The Tip
One of our tables that we've had for a couple years had a progressive jackpot that had reached $100,000. The dealer at the table was sitting pretty lonely. Nobody really played the game because people knew it was extremely difficult to win the jackpot. My memory is a tad foggy, but you somehow needed to flop the royal flush. This young guy sits down and says to the dealer, we'll call him John. "John, if you pay me that jackpot, I will tip you $10,000" Well John started dealing, and about a half hour into his shift, he F*cking did it. He dealt him the royal. And you know something?This young lad, kept his word, and he made sure there was a audience, and he tipped exactly $10,000. That was a moment right there. That pay cheque was real nice. I think we all got about $500 more than usual. The moment that jackpot was awarded they got rid of the table because the money it was making was not near what the casino wanted. I'm sure there have been bigger tips at other casinos, but that was something special .
14) The Lawsuit
Now this story I'm going to have to beat around the bush a bit due to the nature of what happened. I can't won't answer any questions that you may have on this topic other than what I have to say because it had a lot of publicity . The waitresses at this casino had to wear very thin sexy clothes. Not borderline legal, but it was noticed. One day they called all the waitresses to come in and explained they were changing their outfit to something even more sexier. Now these new dresses were very very borderline legal . The staff said No way. We're not wearing that.So , friday night comes, and the staff work their whole shift, then at the end of their shift were called into a meeting and were all fired. Welp, one of those ladies father was a pretty big time lawyer. Brough the casino to court and won. They won big. Good for them. We had no waitresses for a couple days haha.
Thanks for reading along, I have many more I can add as the day goes on, those were just some off the top of my head. Feel free to ask any questions of the Casino industry. I don't really have many stories about the surveillance department because that's the one area where I can't really say a whole lot due to its privacy and contracts I was and still am under.
submitted by viodox0259 to TalesFromTheFrontDesk [link] [comments]

My Nerf Game Plan (looking for suggestions/opinions)

Hey all,
My fiance and I recent got *really* into Nerf (and off-brand "Nerf"). Around a year ago, we were playing with our nephews (4 and 5 y.o.) who have a bunch of blasters, and when my brother-in-law told me that they have basically standardized the dart size for most blasters, it piqued my interest. Also, I thought the bolt action on the Adventure Force Alpha Rogue was really cool, and given that they were super cheap, I went out and bought two of them for my fiance and I to play with.
Fast-forward to this Christmas when my fiance got us the Disruptor twin pack. I was so impressed with them that I decided to see what Nerf reviewers on YouTube would think. That very quickly exposed me to a variety of blasters that I was interested in. Now, through a combination of driving (sometimes up to an hour away) around to stores and sellers found on craigslist/Facebook Marketplace, we have amassed over 50 blasters that shoot darts, mega darts, discs, and rounds. I love them all. The only thing I've been avoiding is battery-operated blasters (I'll explain if anyone cares to know why).
We reached a point fairly early on where I decided I had to *do* something with these things aside from buying them exclusively to play in our relatively small living space. So, I came up with a some rules (many, I'm sure, are widely used already) and plans to host Nerf games once this whole pandemic thing is well-enough under control that it would be safe to do so.
Who Will Be Playing
I created a private FB group and invited our personal friends and family, and I'll encourage them to invite people provided we don't exceed our capacity (TBD, but I have a rough idea).
Where We Will Play
This is probably the trickiest part. The two local rec centres will not be available; one does not do private rentals, and the other requires cost-prohibitive insurance coverage. However, there are a number of "halls" that are possibilities. I spoke to the person who does booking for one of these places, and she thought it sounded like a great idea, and probably workable at her location. I also just learned that schools will rent out their gymnasiums, but I'm not sure what limitations or requirements there might be. I happen to work at an elementary school, so I might be able to work something out if I talk to to principal. This thing won't be happening for a while, so I'm not too concerned about nailing this down now. I'm just happy to know that there are local options. I do not want to play outdoors, mostly because I'd like to be able to collect as much ammo as possible, and also not have to worry about weather.
What Rules We Will Play With
This is where it gets a little weird. I have a few different ideas, but I'm most interested in one: Pooled Health games. I've been fortunate enough to run a few games like this with the kids at the after-school daycare program I work at, and it's been a blast, even though we're limited to using the small gym. It works like this: Each team must stay on their side of the gym (like dodgeball, but I split the gym longways due to the blasters being relatively weak (the one's I bring to daycare). At the back wall of each side is a pile of poker chips (red team and blue team). When you get tagged, you put a hand up (so nobody shoots you), get a poker chip, bring it to the designated "out" area, then tap on your back wall to re-enter the game. This prevents players from ever having to sit out, which is great for kids because they can be impatient. I'll probably also do "elimination" games where each player keeps a number of poker chips in their pocket, and is "out" when they loose their last one. When I'm able to have my bigger games, I'd like to have either mats or even large cardboard sheets (folded) for cover.
Which Blasters We Will Use
I admit that I'm almost definitely setting my expectations too high for the level of complexity people will tolerate when it comes to game prep, and I'll come up with some simpler rule set at least for the first few times that we play. Still, I can't help but to over-think this and try to find a way to make almost every kind of blaster fit in somehow. Basically, I'd like to use a "shop" system where I'll decide upon a limit for how many "points" can be spent on blasters and ammo. My system is far from perfect, but I want it to be something that can be applied with relative ease to any blaster. A blaster's "cost" is determined by its ammo type, it's "ready to fire" capacity, and its storage capacity. A basic Elite-sized dart is worth one point, mega darts are worth two (getting hit with one counts as two points of damage), discs count as half a point (because they are slow... but I love them), and rounds count as 1.5 (because of their speed), and missiles are five (five points of damage, plus I have a rule with them regarding taking down cover). Any "storage" ammo is calculated by dividing the total point value in half-- a recent modification that I was avoiding, but felt compelled to deal with once we got the Heracles (5 ready, 10 storage) as it would have had the same value as the Roundhouse (15 ready) which doesn't make any sense. Additional ammo can be "purchased" for the storage value. I need to consider that it's unlikely that most other players will be as reckless in their spending on a vast Nerf arsenal as I have been, so they may need to make up points by having an excess of ammo. Also, I'd like to use a variety of blasters, so I don't want to make games strictly "dart", "rival", or "disc", although I do have enough blasters to share with quite a few people. Side note: All of these considerations have been for springers only. I want to allow players to use flywheelers if they want, but I'll need to come up with a way to balance them so that they aren't the only viable blasters.
When I first came up with this system and started using it with my fiance at home, our highest capacity blaster was the X-Shot Crusher (maybe my favourite blaster) which has a 35 dart chain. So, I was setting our max point limit at 40, allowing Crusher users to have a side-arm as the chain is a little cumbersome to reload. Then, about a week ago, we scored a fully-loaded Rival Hades for $50 (CAD), which, according to my system, has a point value of 90-- way above any maximum we've been using. Rather than increasing the maximum, I decided that you can go over the max under two conditions: 1) You only use one blaster, and 2) You take a 1HP penalty for going over, then an addition 1HP penalty for every 10 points that you go over. We've done a few of our living room games like this, and it has felt reasonably fair.
To mirror our living room games, I'm envisioning that each team will have a boxed off (with cardboard walls or mats) corner where spare blasters will be kept. These will be blasters that are part of each player's current "loadout", so players can go back there to swap out as they want or to take ammo from their stockpile. The only limitation is that only one player can go back there at once.
If all of this sounds ridiculous, that's fine. For what it's worth though, I've been slowly patching together an app that will streamline the "shopping" process. My fiance and I have just been using a white board to do the math by hand, referring to a spreadsheet I made on my phone, and it doesn't take too long. Realistically, I'll probably end up telling players to bring whatever they want (stock only), and then I'll divide the teams to make things a fair as possible. It's just fun to come up with this stuff. What do you think? Totally nuts? Any suggestions for tweaking my system? I feel like I'm going a little nuts with this Nerf craze while having very few outlets to get that energy out-- daycare with the kids and 1-on-1 living room games with the fiance is pretty much it. I'm interested to hear the thoughts of anyone who bothered to read through any of this wall of a post. Thanks for your time, folks!
submitted by MoonJellyGames to Nerf [link] [comments]

A list of every Unus Annus video name

I made a list of every Unus Annus video name. Posting this here because someone wanted to see it and a comment doesn't allow more than 1000 characters.

November 15th - Unus Annus
(note- The Very Start.)

November 15th - Cooking with Sex Toys
(note- 365 Days Left)

November 16th - Purging Our Sins with a Net Pot

November 17th - Hot Dog'd to Death

November 18th - Making Our Own Sensory Deprivation Tank

November 19th - The Good Kind of Cupping

November 20th - The Bad Kind of Cupping

November 21st - The Worst Kind of Cupping

November 22nd - Ethan Will Be Kicked in the Balls

November 23rd - Doing Each Other's Makeup in the Dark

November 24th - Baby Hands Operation

November 25th - Mark and Ethan Summon a Ghost

November 26th - 2 Truths and 1 Lie -- Waxing Edition

November 27th - Poopsie Sparkly Critters (a slime surpise...)

November 28th - Play-Doh Thanksgiving

November 29th - Helium Therapy

November 30th - Drawing Memes From Memory

December 1st - 1 Man 100 Accents

December 2nd - An A.I. Predicts How We're Going to Die

December 3rd - Mark Turns Ethan into a Mummy to Prepare Him for the Great Beyond

December 4th - The Cubby Gummy Challenge

December 5th - We Buy a Professional Hypnosis Video and React To It

December 6th - Mark and Ethan Attempt and Escape Room

December 7th - Ethan Destroys Mark's Van with a Bat

December 8th - There's Still Hope...

December 9th - Ethan Gives Mark a Viking Funeral

December 10th - The Great Meat Mistake

December 11th - Acupuncture Is NOT Painful

December 12th - Floating in a Real Sensory Deprivation Tank

December 13th - Mark Reviews The Impossible Burger But There's a Looming Sense of Impending Doom
(note- Paintball gun)

December 14th - We Made Nude Pictures of Eachother

December 15th - You made Beautiful Music for The Barrel... But Only One Could Win

December 16th - We Had To Drink Each Other's Pee
(note- The first of the Pee Trilogy)

December 17th - Ethan Explores Mark's Haunted Basement

December 18th - Giving Away Our 1,000,000 Subscriber Gold Play Button

December 19th - Ethan's Relaxing and Totally Normal Naul Salon

December 20th - Taped and Afraid

December 21st - What Was The Most Painful Thing We've Ever Endured?

December 22nd - Donating Toys to charity w/ JackSepticEye

December 23rd - Harnessing Our Dogs' Unlimited Energy

December 24th - Santa's Mukbang (Drinking 1 Gallon of Eggnog)

December 25th - Forcibly Turning Mark Into Santa Claus Against His Will

December 26th - Preserving Ourselves In Wax
(note- JackSepticEye was also here!)

December 27th - Beating Inanimate Objects to Death

December 28th - Emotional Pain vs Physical Pain... Which is worse?

December 29th - Duct Tape Crusifixion (Amy, Please Don't Watch This Video)

December 30th - You Blink You Lose

December 31th - 2 Grown Men Attempt the Presidential Fitness Test

January 1st - We Took The Polar Plunge

Janurary 2nd - Hiding Out Sins from Amy's Holy Peepers

January 3rd - We Eat Bugs

January 4th - DIY Bungee Jump (Please don't try this)
(note- Disclamer Song Origin)

January 5th - We Have The BEST Thumbnails on Youtube and No One Can Tell Us Otherwise

January 6th - Who Can Make Themselves Taller?

January 7th - The Sensory Overload Tank

January 8th - Recreating Ourselves as a Cursed Mannequin

January 9th - We Took an IQ Test

January 10th - Ethan Fianlly Becomes a MAN

January 11th - Mark and Ethan Go Casket Shopping

January 12th - We Take a Lie Detector Test to Uncover Our Darkest Sins

January 13th - Learning to Breathe Underwater

January 14th - Fixing Mark's Hole with Ramen but Every Time We Add Glue We Get 5% Closer to God
(note- The hole made in the video where Mark punched a hole in the wall)

January 15th - Mark Steals Ethan's Face

January 16th - You Breathe You Die

January 17th - 2 Absolute Beginners Experience the Dancing Glory that is Salsa

January 18th - DIY Geriatric Simulator

January 19th - This Is How We'll Die...

January 20th - We Cryogenically Freeze Ourselves

January 21st - This is What Being Tased Feels Like

January 22nd - What Happens When A Youtube Channel Dies?

January 23rd - Bad Bad Beans

January 24th - We hired a Real Hypnotherapist to Analyze Our Darkest Dreams

January 25th - We Turned Our Bodies Into Art
(note- painting each other naked)

January 26th - Mark and Ethan Lean About The Human Body

January 27th - Mark Punishes Ethan

January 28th - Strange (and legal) Things You Can Do With Your Body After Death

January 29th - DIY Cheese

January 30th - Hacking The Very Fabric of the Universe

January 31st - Looking at Long Lost Memes

February 1st - Discovering the Secret to Eternal Life

February 2nd - Turning Mark Into an E-Boy

February 3rd - Ethan Redefines Male Beauty

February 4th - Professional Fire Cupping (Going Even Further Beyond)

February 5th - An Extremely Sour, Not-at-all Sour Meal

February 6th - Literally Eating Fire

February 7th - Unregulated Axe Throwing

February 8th - Literally Laying On Broken Glass

February 9th - Making an Indoor Tornado to Flex on Mother Nature

February 10th - Nutball: The Most Dangerous Game
(note- First of the Nutball Trilogy)

February 11th - Becoming a Master of Mime

February 12th - Discussing the Idea of Murdering Each Other bit It's Just a Joke and Definitely Not Serious Haha

February 13th - Are We Already Dead?

February 14th - Our Perfect (and last) Valentine's Day

February 15th - Drunk College Party Simulator

February 16th - 10 Strange Amazon Paroducts Ethan Bought Mark Because He Doesn't Know How To Spend Money Responsibly

February 17th - Chickens Teach Us About Life and Death

February 18th - 3 Big Boys Attempt the Kings Royal Fitness Test

February 19th - Being Attacked by a Fully Trained Bodyguard Dog

February 20th - Learning the Ancient Art of Chinese Archery

February 21st - The Ultimate Trolley Problem

February 22nd - Goat Yoga

February 23rd - Edible Slime was a Mistake

February 24th - Granting Acces Into Heaven's Sweet Gates

February 25th - Long Hair, Do We Dare?
(note- With Marks Quarintine Hair, yes, he did dare)

February 26th - We Wrote a Hit Pop Song in 30 Minutes

February 27th - Mark and Ethan go on a "Drum Date"

February 28th - Blowing Our Souls Into Some Hot Glass

February 29th - Top 10 Worst Things Your Friend Could Possibly Spend Their Money On

March 1st - Nutball Extreme: Taser Edition
(note- Second of the Nutball Trilogy)

March 2nd - REAL Ghost Hunting at an Abandoned Zoo

March 3rd - We Bought a Camera That Can Look Inside Us

March 4th - Becoming the World's Greatest DJs

March 5th - Who Can Teach Their Dog a Trick the Fastest?

March 6th - Middle School Science Experiment Teaches Us About Life and Death
(note- Owl pellets)

March 7th - DIY Chiropractor

March 8th - Mark and Ethan Get Into a Fight

March 9th - The Barrel - Offical Music Video

March 10th - We Got Pepper Sprayed

March 11th - We Give Each Other Tattoos Blindfolded

March 12th - What Does Astrology Say About Our Friendship?

March 13th - Mark and Ethan Get a Full Body Scan to See What Secrets Lay Hidden Within (and learn their body fat)

March 14th - Mark Needs To Rub Ethan and Only His Mom Can Help Him

March 15th - 2 Idiots Get Crushed by 18-Foot Giant Snakes

March 16th - Beer Sauna: Turning a Portable Sauna into a Portable Hell
(note- The video where Pee Sauna was first mentioned)

March 17th - Mark and Ethan Hunt The World's Most Wanted Criminals

March 18th - Unus Annus Carves the Roast Beast

March 19th - 5 Weird Apps That Predicted Our Death

March 20th - We Tried a Labor Pain Simulator

March 21st - Recreating the Miracle of Childbirth

March 22nd - Mark and Ethan Are Now Fathers

March 23rd - We Force James Charles to Run a Military Obstacle Course

March 24th - Desperately Trying To Not Touch Our Faces
(note- Start of Quarintine videos)

March 25th - Reddit 50/50: Two Player Edition

March 26th - Going on an Internet Scavenger Hunt

March 27th - Having an Adventure In VR Chat Becuase We Can't Go Outside

March 28th - Amazon Shopping for the Apocalypse

March 29th - Whom Would Eat Whomst First in a Zombie Apocalypse?

March 30th - Ultimate Youtuber Boxing Showdown

March 31st - The Deep End of Omegle: Risky Boogalo
(note- This video was deleted for an unknown reason)

April 1st - Where in the World is Unus Annus?
(note- Timer was at 401 days)

April 2nd - Mark Builds a Pillow Fort for the Very First Time

April 3rd - Mark's 1 Weird Talent Leaves Ethan Absolutely Speechless

April 4th - Wikifeet: A Tale of 2 Tootsies

April 5th - We Made Every YouTuber Battle in the Hunger Games

April 6th - We Google Each Other to Find Our Darkest Forgotten Sins

April 7th - We Played Mad Libs and Ran It Through Google Translate

April 8th - Mark and Ethan Desperately Try and Nae a Single State in the USA

April 9th - Speed Reading 1000+ WPM To Gain a Complete Understanding of All Human Knowledge

April 10th - What is the Least Viewed Video on YouTube

April 11th - We Found Websites That The World Forgot About

April 12th - The Scariest True Stories on the Internet

April 13th - How to NOT be the Perfect Boyfriend

April 14th - Mark and Ethan Find The Lost City of EL Dorado

April 15th - Mark and Ethan Bet Everything on a Wikipedia Race

April 16th - The Creepiest Videos on Youtube

April 17th - Help Us Break a YouTube World Record
(note- The birth of Norbert Moses. The video was called "Subscribe to Norbert Moses")

April 18th - 2 Men 200 Accents

April 19th - The Illuminati... Do They Really Exist?

April 20th - Using Google Maps to Find the Lost City of Atlantis

April 21st - Reading YOUR Scariest True Stories

April 22nd - Mark and Ethan Take a Personality Test

April 23rd - Will AI Soon Take Over Humanity As We Know It?

April 24th - Running Internet Drama through Google Translate

April 25th - The Secret Unus Annus NO-Touchy-Touchy Hand Shake

April 26th - Two Male Men Judge Female Women on Their Beauty

April 27th - Bored? Press This Button.

April 28th - Don't Go in the Ocean... Ever.

April 29th - We Explore the Most MYSTERIOUS Mysteries of our Wildy Mysterious Mystery Moon of Mysteries

April 30th - We Looked at Unus Annus Memes

May 1st - Is Mark a Masochist?
(note- yes.)

May 2nd - What the Hell is a Pink Trombone?

May 3rd - Professional Fetish Scientists Rank the Best/Worst Fetishes of 2020

May 4th - Mark and Ethan Desperately Attempt to Feel Something

May 5th - An A.I. Generates Out Worst Nightmare

May 6th - Are Reptilian Humanoids Living Among us?

May 7th - Like It or Not... This is What The New Human Looks Like

May 8th - Eating Only Onions for 24 Hours: How Many Onions Does it Take to Kill a Man?

May 9th - Unus Annus ASMR

May 10th - We Attempted to Create THICC Water

May 11th - Making Our Own Gravestones to Prepare For Our Inevitable Demise

May 12th - How Tall Can A Human Get?: An Impartial Review by 2 Average Height Men

May 13th - Mark Teaches Ethan Korean

May 14th - Bigfoot is Real and It Ate My Friend

May 15th - The End of Unus Annus is Almost Here...
(note- The Halfway point)

May 16th - We Explore the Unus Annus Subreddit for Your Delicious Memes

May 17th - How Big Can a Nuke Get?

May 18th - How Much Caffeine Does It Take to Kill a Man?

May 19th - Drinking Real THICC Water... How Bad Does It Taste?

May 20th - We Played Strip Poker
(note- Mark lost so badly. Ethan also cheated on the first game)

May 21st - Harnessing Our Yodeling Power to End the World aAs We Know It

May 22nd - Mark Cooks Blindfolded While Ethan Guides Him Through FaceTime

May 23rd - We Played the Newlywed Game While Consuimg That Which Will Kill the Other

May 24th - DIY Boob

May 25th - We Have the Best Bellies on Youtube

May 26th - The Unus Annus Confessional Booth

May 27th - DO NOT OPEN UNTIL 2080
(note- Mark will be 90 and Ethan will be 83)

May 28th - Only UNUS-es May Watch This Video
(note- Unus vs Annus. Most Likes to Win.)

May 28th - Only ANNUS-es May Watch This Video
(note- Annus vs Unus. Most Likes to Win.)

May 29th - Only Watch from 2:15 to 6:11 --- DO NOT WATCH ANY OTHER PART OF THE VIDEO
(note- Annus Won)

May 30th - DIY Wine

May 31st - Tearing a Phone Book in Half with Our Huge Manly Muscles

June 1st - 2 Complete Amateurs Enter a Body Building Competition

June 2nd - BLACK LIVES MATTER. Resources and How You Can Help in the Description.
(note- This video was 8 Minutes and 47 seconds of silence)

June 3rd - Crushing Watermelons Betwixt Our Mighty Thighs

June 4th - Morphing Our Bodies Into Superhero Poses

June 5th - Reacting to Your Hilarious Green Screen Memes

June 6th - Mark Teaches Ethan to Read with Hooked on Phonics

June 7th - Ethan Roasts Mark of 15 Minutes Straight

June 8th - There's Something Horribly Wrong with This Picture...
(note- When they made their own creepy photos)

June 9th - Attempting to Build IKEA Furniture Without Instructions

June 10th - Mark and Ethan Become United State Citizens

June 11th - We Made Fanart for Each Other

June 12th - Our Fans Try and Scare Us with Their Homemade Creepypasta

June 13th - Recreating Childhood Photos

June 14th - Will We Break the Boards... Or Will They Break Us?

June 15th - Finding the Most Cursed Image on the Internet

June 16th - Learning to Cry on Command to Increase Our YouTube Views

June 17th - Pee Sauna
(note- The end of quarintine videos. Second of the Pee Trilogy)

June 18th - Building IKEA's Hardest Piece of Furniture Without Instruction is Impossible

June 19th - Becoming One With the Horse

June 20th - The Ultimate Paper Airplane Showdown

June 21st - Creating Mark FISHbach
(note- Origin of Mermer

June 22nd - Leaning How to Lock Pick (FBI Please Don't Watch)

June 23rd - The Most Dangerous Shave

June 24th - Ethan Traps Mark's Soul in the Palm of his Hand

June 25th - Bear Trapping 101: An Elegant Knot For An Elegant Beast

June 26th - 2 Men In a Trench Coat Teach You How to Save Money at the Movies

June 27th - Building the World's First IKEA Boat

June 28th - Ethan Teaches Mark How to Swim

June 29th - 10 Miracle Products to Give YOU the Thiccest Jaw on Planet Earth

June 30th - 2 Dirty Boys Wash Their Filthy Mouths Out with Soap

July 1st - Mark is Guilty. Ethan Has the Proof.

July 2nd - Recreating Mark's Childhood

July 3rd - We Put an Apple Watch in a Rock Tumbler

July 4th - Dummy Thicc for Dummies | A Tale of 2 Butts | Pushing Our Butts Even Further Beyond

July 5th - Reverse Engineering a Kite to Steal the Idea of Electricity From Benjamin Franklin

July 6th - The Candy Bra Challenge

July 7th - Mark and Ethan Look at a Puppy for 10 Minutes

July 8th - Unus Annus Try Pole Dancing

July 9th - This Is Hiding On Your Body RIGHT NOW.

July 10th - Tasting Weird Food Combos: Pickles and Chocolate? Ice Cream and Soy Sauce?

July 11th - The Unus Annus Space Program

July 12th - The Egg Smashing Game

July 13th - Can You Bake a Cookie from Cookie Dough Ice Cream?

July 14th - Bleachus Annus

July 15th - Dunking Oreos In Literally Anything But Milk

July 16th - Preparing a 5-Star Meal for Our Youtube Famous Dogs

July 17th - DIY Teeth

July 18th - How to Escape from a Hostage Situation

July 19th - Does This Magnetic Skincare Routine Really Work?

July 20th - DIY Bed of Nails : OH GOD, PLEASE DON'T EVER TRY THIS

July 21st - The Human Mop

July 22nd - Can Sound Therapy Heal All Wounds?

July 23rd - This Is The Most Dangerous Children's Toy Ever Made

July 24th - Would Chica Save Us From Drowning?

July 25th - We Do It Better Than Icarus Ever Could

July 26th - The Beginning of The End
(note- 110 days left. Start of the Desert videos)

July 27th - The Annual Unus Annus Dunk Contest

July 28th - Ultimate Horseshoes

July 29th - A Serious Conversation Under the Stars
(note- Last of the Desert videos)

July 30th - Recharging Our Phones Using Only Brute Strength

July 31st - 5 Products to Grow Your Patchy Beard

August 1st - Mark Teaches Ethan How to Play the Trumpet

August 2nd - Playing Cards: The World's Deadliest Weapon

August 3rd - We Lubed Our Floor For a Sliding Competition

August 4th - Breaking Glass With Our Screams

August 5th - This is Goodbye
(note- 100 Days Left)

August 6th - Mark and Ethan Share a Drink

August 7th - The Wubble

August 8th - Mark and Ethan Shave Chica

August 9th - DO NOT TRY THIS UNDER ANY CIRCUMSTANCES

August 10th - Judging Your Terrible Unus Annus Ideas

August 11th - Hydro Dipping a Baby

August 12th - Popping Popcorn with a High-Powered Laser

August 13th - Puberty Simulator

August 14th - Grip Strength Test: Loser Becomes the Winner's Butler for a Day
(note- Ethan "won" but Mark never became his Butler)

August 15th - Transforming Mark into the 8th Wonder of the World

August 16th - Momiplier Teaches Self-Defense

August 17th - Playing Children's Games in Total Darkness

August 18th - We're Better Than Dogs

August 19th - The Koala Challenge: TikTok's Intimate Couple's Trend

August 20th - 1 Gallon of Jello Nearly Broke Us

August 21st - Too Many Pickles
(note- The Video before the start of Camp Unus Annus)

August 22nd - Pitching a Tent in the Woods But There's a Bear 15 Feet Away
(note- Start of Camp Unus Annus. Mark was Blind while Ethan was Deaf)

August 23rd - How to Rescue a Cat from a Tree

August 24th - A Bear Attacked Us in the Middle of the Night

August 25th - How to Safely Bury Your Friend

August 26th - Team Building for 2: Trust Fall, Tug-of-War, and More!

August 27th - How to Start a Fire (except don't...)
(note- The infamous video where Unus appears at the window before Mark kills Ethan)

August 28th - Mark's Outdoor Escape Room

August 29th - Hunting HeeHoo

August 30th - Was 2020 a Bad Year for Unus Annus?
(note- End of Camp Unus Annus)

August 31st - Mark Gives Ethan a HOT (stone) Massage

September 1st - We Smell Every Smell

September 2nd - How Many Slaps Does It Take to Cook a Chicken?

September 3rd - 2 Boys 2 Poops

September 4th - Mark Teaches Ethan How to March in a Marching Band

September 5th - We Finally Drank Our DIY Wine

September 6th - 2 Adults Take a 4th Grade Math Test

September 7th - Making Snow Cones With Literally Anything but Normal Flavors

September 8th - We Attempts Pottery Without Amy's Help

September 9th - Can Plants Feel Pain?

September 10th - How Far Can We Chuck a 16lbs Rock?

September 11th - We Pierced Each Other's Ears

September 12th - We Ate Dog Treats So You Don't Have To

September 13th - We Accidentally Made an SCP While Amy Was Away

September 14th - BEYBLADE NUTBALL
(note- The Finale of the Nutball Trilogy)

September 15th - Making the Ultimate Unus Annus Burger

September 16th - Making Soda With Literally Anything But Soda

September 17th - Pee Soda
(note- The Finale of the Pee Trilogy)

September 18th - Learning to Use The Force

September 19th - Brick Soccer

September 20th - We Attempt to Make Holy Water

September 21st - Amy Sent Us a Mystery Box

September 22nd - Mark Knows What Ethan Did...
(note- Ethan cheated on the Grip Test Video)

September 23rd - This Video Will Never Make Sense

September 24th - We Attempt to Make UNHOLY Water

September 25h - We Will Churn Thy Butter

September 26th - Ethan Teaches Mark Gymnastics

September 27th - The Great Ice Cream Cake Race

September 28th - Mark Teaches Ethan to Wrestle

September 29th - Ethan Watches as Mark Achieves the Impossible

September 30th - Consuming the World's Hottest Chip

October 1st - This Video Went Completely Out of Control

October 2nd - The 1000 High Five Challenge

October 3rd - Bobbing For Apples But the Water Keeps Getting Thiccer

October 4th - Mark Breaks His Nose On An Aerial Hoop
(note- Was the second time in one week)

October 5th - Mark and Ethan Milk a Goat

October 6th - Shooting Archery ON A HORSE

October 7th - DIY Minesweeper

October 8th - Literally Finding a needle in a Haystack

October 9th - Drawing on Each Other's Backs in Total Darkness

October 10th - This is For FUN and NOT a Fetish
(note- They were in black bags with a vacuum to such out the air)

October 11th - Mark Conquers His Fear of Night Swimming
(note- Birth of the Gongoozler)

October 12th - The Painful Wolrd of Aerial Silks

October 13th - We Bought Every Grinch Costume on Ebay

October 14th - Pumpkin Taste Tier List

October 15th - Learn to Jump Higher in 16 Minutes and 16 Seconds

October 16th - Bobbing for Literally Anything but Apples

October 17th - This Video is Completely Unedited
(note- This is the video where they shoved Wax up their nose and Marks got stuck)

October 18th - Momiplier Tells Us True Scary Stories from Korea

October 19th - Pumpkin Spice "Challenge"
(note- Similar to the Cinnamon Challenge excpet with Pumpkin Spice and don't do this please)

October 20th - Mark and Ethan Build a Scarecrow

October 21st - Preassure Waching Our Sins Away

October 22nd - We Force Mark to Swin in the Ocean (HIS GREATEST FEAR)
(note- First of the Two Boat videos)

October 23rd - Fighting Fish to the Deathin in the Deep Blue Sea
(note- Second of the Two Boat Videos

October 24th - Cryptid Olympics

October 25th - Phasmophobia in Real Life
(note- Ghost hunt time)

October 26th - Edward Pumpkin Hands
(note- First Video in big spooky house)

October 27th - Blood Bath

October 28th - The Unus Annus Annual Costume Contest
(note- Second Video in big spooky house)

October 29th - Ethan Turns Mark into a Werewolf

October 30th - Ethan Kidnapped Mark
(note- Third Video in big spooky house. Ethan made Mark an escape room)

October 31st - The Truth of Unus Annus
(note- Final Video in the big house. They open the Custom Coffin and change from their clothes into their suits. 13 Days Left)

November 1st - Accepting the Truth
(note- They Accept they are going to die. They remain in their suits from this point onward)

November 2nd - The Unus Annus Last Supper

November 3rd - Being Brutally Honest with Each Other
(note- Mark cries)

November 4th - Recreating Every Single Unus Annus Video
(note- 45 minutes and 11 seconds. Longest video)

November 5th - All Our Video Ideas That Never Happened

November 6th - Who's Cutting Onions In Here???

November 7th - The 1st Annual Unus Annus Roast

November 8th - God's Fitness Test

November 9th - Saying Goodbye to All Our Guests

November 10th - Everything's Legal If You're Dead
(note- Cooking with Sex Toys 2)

November 11th - 7 Minutes in Heaven | 7 Minutes in Hell
(note- Ethan got heaven, Mark got hell)

November 12th - The Unus Annus Annual Sleepover
(note- The final video.)

November 13th - Goodbye.
(note- The final livestream.)
submitted by shayworld to MementoUnusAnnus [link] [comments]

Examining the Giants’ 2018 ‘miscalculations’ and their ongoing impact - The Athletic

Giants co-owner John Mara recently conceded what has been painfully obvious for three years.
“We definitely made some miscalculations in a number of areas in 2018,” Mara said after the Giants wrapped up the 2020 season.
Mara pinned Dave Gettleman’s 15-33 record in three seasons as general manager on those 2018 miscalculations. As a result, Mara is sticking with Gettleman for a fourth season due to greatly improved personnel moves last offseason.
Despite Mara’s clean slate, the Giants are still feeling the effects of the 2018 offseason. Every decision in roster building has a lasting impact and it has taken years to dig out from some of the misses Gettleman made in his first year on the job.
The Giants made a number of franchise-altering moves in 2018 and Mara didn’t specify which ones he viewed as miscalculations. So here’s an examination of the big moves from the 2018 offseason, why they didn’t work and how their impact has been felt in subsequent years.
• Sticking with Eli Manning
Quarterback Eli Manning was 37 years old and clearly in decline when Gettleman was hired. Manning had two years remaining on his contract, but the Giants could have cut him to create $9.8 million in cap savings while eating $12.4 million in dead money in 2018.
That was always a long shot and Gettleman made it clear that Manning was part of the plans in his introductory news conference, referencing a big game the quarterback had against the Eagles late in the 2017 season as evidence that the two-time Super Bowl MVP could still get the job done.
Would ownership have hired a general manager who advocated dumping Manning? Probably not. But Mara was adamant that there was no ownership mandate for Gettleman to make decisions geared toward one last run with Manning.
“That’s absolute nonsense,” Mara said last week.
In hindsight, cutting ties with Manning before the 2018 season would have been best for the future but it obviously would have been difficult to dump a franchise icon. But without even adding a successor in 2018, the Giants stuck with Manning again in 2019.
Cutting Manning in the 2019 offseason would have created $17 million in cap savings with just $6.2 million in dead money. The Giants, of course, took Daniel Jones with the sixth pick in the 2019 draft and he took over as the starter in Week 3 of his rookie season. Carrying Manning’s $23.2 million cap hit as a backup quarterback in 2019 was a poor use of resources.
• Signing Nate Solder
Even if there was pressure to build around Manning, Gettleman bears responsibility for the moves made with that objective in mind. Mara isn’t hands-on to the point where he dictates which specific players must be signed.
Signing left tackle Nate Solder to a four-year, $62 million contract with $34.8 million guaranteed was a gross miscalculation.
The Giants had a dire need at left tackle and Solder was the best option on the market. Anyone with a wi-fi connection knew that. But general managers don’t make seven-figure salaries for giving the biggest contracts to the biggest available names.
General managers earn their keep by evaluating all of the options and making decisions that give their team an advantage. Just look at what Solder’s former team did.
The Patriots determined Solder wasn’t worth the contract offered by the Giants despite seven solid seasons in New England. So the Patriots let Solder walk in free agency and traded a third-round pick to the 49ers for Trent Brown and a fifth-round pick. Brown counted just $1.9 million against the cap in 2018 and the Patriots didn’t miss a beat when he was plugged in at left tackle. In the process, the Patriots got a third-round compensatory pick in 2019 for Solder.
The takeaway: There’s always another option, so saying, “What else was Gettleman supposed to do?” isn’t an excuse for the Solder signing. And Gettleman had to have a Plan B at left tackle since the Giants’ top offensive line target in 2018 was guard Andrew Norwell, who signed a five-year, $66.5 million contract with the Jaguars. Once the Giants missed out on Norwell, they went all-in on Solder, which obviously hasn’t worked out.
Solder’s contract leaves the Giants in a tough spot after two disappointing seasons and an opt out for 2020. The Giants compounded the financial consequences by restructuring Solder’s contract before the 2019 season to create cap space. That move created $5 million in cap space in 2019 but added $2.5 million to the cap in the final two years of his deal.
Solder counted $5.6 million against the cap in 2020 during his opt out. He has cap hits of $16.5 million in 2021 and $18 million in 2022. The Giants can cut Solder this offseason to create $6 million in cap savings while eating $10.5 million in dead money.
The bottom line is the Solder contract was a major miscalculation and it continues to be a drain on the Giants’ finances.
• Other free agent signings
Whereas Solder was grossly overpaid, Gettleman’s other notable free agent signings in 2018 were simply poor evaluations.
Signing guard Patrick Omameh to a three-year, $15 million contract seemed reasonable. But the veteran was such a disaster that he was benched after six games and cut in Week 10 of his first season.
Linebacker Kareem Martin, who had familiarity with defensive coordinator James Bettcher from their time together in Arizona, was signed to a three-year, $15 million contract. Martin failed to make an impact in two seasons and was cut last offseason.
Giving running back Jonathan Stewart a two-year, $6.8 million contract wasn’t a big deal in terms of the cap implications. But Gettleman’s obstinate defense that the 31-year-old back hadn’t lost a step chipped away at his credibility when Stewart clearly had nothing left and was cut after one season.
In an ideal world, Omameh and Martin would have been established veteran starters on the 2020 roster. Instead, both were long gone. Misses happen in free agency. But it hurts that Gettleman signed them rather than keeping better players like Devon Kennard and Romeo Okwara, who have been far more productive with other teams since 2018.
• Trading for Ogletree
Like with the Solder signing, the Giants had a need at middle linebacker. So Gettleman took a big swing, sending 2018 fourth and sixth-round picks to the Rams for Alec Ogletree and a 2019 seventh-round pick.
It should have been a red flag that the Rams were looking to deal the 26-year-old Ogletree within a year of giving him a four-year, $42.75 million extension. Ogletree’s five interceptions in 2018 masked otherwise poor play. He struggled again in 2019 and was a cap casualty last offseason.
In all, Ogletree cost the Giants $20 million against the cap for two subpar seasons and a mid-round draft pick. Rebuilding teams shouldn’t give away draft picks and they should be cautious about adding high-priced veterans. The Giants violated both of those tenets with the Ogletree trade.
The Giants got it right at middle linebacker last offseason by signing Blake Martinez to a three-year, $30.75 million contract. If Gettleman had found a similar player in 2018, the Giants would have had better linebacker play in 2018 and 2019 plus an additional mid-round draft pick to develop.
• Trading JPP
The lone move Gettleman made during the 2018 offseason with the future in mind was trading defensive end Jason Pierre-Paul to the Buccaneers for a third-round pick. The trade came a year after former GM Jerry Reese gave Pierre-Paul a four-year, $62 million contract.
The trade left $15 million in dead money on the 2018 cap, but cleared a combined $37 million in cap charges off the books in 2019 and 2020. The Giants used the third-round pick on B.J. Hill, who had 5.5 sacks as a rookie and remains a solid rotational defensive tackle.
This trade looks worse in hindsight since Pierre-Paul has 30.5 sacks in the three seasons since the trade, which is tied for eighth-most in the NFL during that stretch. But dumping an aging player with a big contract for a draft pick wouldn’t have been a bad move if the Giants were rebuilding. The bigger problem is Gettleman’s inability to find a comparable replacement over the past three years.
• Picking Saquon
Using the No. 2 pick in the 2018 draft on running back Saquon Barkley is the decision that had the greatest impact on the franchise. The second pick is an incredibly valuable commodity that can make a seismic impact on a franchise, like when the Giants took Lawrence Taylor at No. 2 in 1981.
As Gettleman said, everyone saw him “drool all over myself” when evaluating Barkley in the pre-draft process. Barkley is supremely talented, but one of the main arguments against using a premium resource on a running back has been realized, since injuries have limited Barkley to just 31 of 48 career games.
The obvious alternative was taking a quarterback. It’s impossible to know how that would have turned out. No. 3 pick Sam Darnold has been a disappointment for the Jets, who may move on this offseason. No. 7 pick Josh Allen was a second-team All-Pro this season after a breakout Year 3 for the Bills. No. 10 pick Josh Rosen has been a complete flop and is already on his fourth team. So clearly there were a wide range of outcomes if the Giants took a quarterback instead of Barkley.
If the Giants took Allen and built a strong supporting cast around him like Buffalo has, maybe they’d be playing in the divisional round this weekend. And if they took Rosen, they’d probably already be back in the market for another quarterback.
The other option was trading back. We’ll never know if Gettleman could have received the package the Jets sent the Colts for the No. 3 pick (the No. 6 pick, two second-round picks in 2018, one second-round pick in 2019). Maybe if Gettleman had a better poker face about his commitment to Manning and infatuation with Barkley, the Jets would have been compelled to trade up to No. 2 to avoid having the Giants beat them to Darnold. But Gettleman admitted to never seriously considering offers for the pick because he was so dead set on taking Barkley.
The Colts took a three-time first-team All-Pro guard (No. 6 pick Quenton Nelson) and an excellent right tackle (No. 37 pick Braden Smith) with the first two picks from the Jets. They then traded the other second-round pick (No. 49) to the Eagles for the 52nd pick (edge rusher Kemoko Turay) and the 169th pick (running back Jordan Wilkins). They then used the 2019 second-round pick from the Jets (No. 34 overall) on cornerback Rock Ya-Sin. Turning the No. 3 pick into two stud offensive linemen, a starting cornerback, a rotational pass rusher and a backup running back is a master class in maximizing value.
Gettleman and Mara don’t view the Barkley pick as a mistake.
“I’m still happy that we have him,” Mara said last week. “I certainly expect him to be a Giant for a very long time.”
Again, we’ll never know if Gettleman could have secured the same offer or something similar to what the Colts landed for the third pick. But it’s tough to stomach how the team directly behind the Giants in the 2018 draft got so much more out of their premium pick.
• Extending Odell
Giving wide receiver Odell Beckham Jr. a five-year, $90 million extension during training camp was the last big move of the 2018 offseason. There were rumors that the Giants could trade Beckham during the 2018 offseason, but they didn’t have much of a choice regarding an extension once they kept him.
Beckham had been a good soldier throughout the 2018 offseason so they rewarded him with the monster contract. Playing hardball with the team’s best player would have made for a rough start to first-year head coach Pat Shurmur’s tenure.
The Giants clearly had regrets, as they dealt Beckham to the Browns for safety Jabrill Peppers, a first-round pick and third-round pick after the season. Ultimately, the failed marriage resulted in the Giants paying Beckham $20 million for 12 games in the 2018 season. Even if the trade is viewed as a positive for the Giants now, the financial impact of the extension was significant.
Gettleman has acknowledged multiple times that his plan to win while rebuilding was flawed.
“As I’ve already admitted, ‘18 was not a stellar year, personnel-wise,” Gettleman said last week. “We’ve learned from our mistakes.”
If only it were that easy. There are consequences for such mistakes. The Giants just went 6-10 this season and have numerous holes to fill, yet they’re only projected to have the 19th-most cap space this offseason despite the benefit of having a quarterback on his rookie contract. Decisions like keeping Manning through the end of his contract and giving Solder a megadeal have financial implications that can’t be swept under the rug.
Mara and Gettleman both view the 2019 offseason as a step in the right direction. That’s debatable. The Giants certainly feel good about the Beckham trade despite the offense’s glaring lack of a No. 1 receiver. The lone big-ticket free-agent addition of the 2019 offseason — four years, $37.5 million for 30-year-old wide receiver Golden Tate — went about as poorly as the Solder signing. The evaluation of the 2019 offseason hinges on quarterback Daniel Jones, and the jury is still out on the sixth pick in last year’s draft.
“Our processes are better,” Gettleman said. “I think this past year showed the fruits of that, both in free agency and in the draft. I really believe strongly we’ll continue in that way.”
No one can dispute that Gettleman nailed free agency last offseason, while it’s too early to judge the draft. The Giants need a similar offseason this year as they continue to dig out of the hole created by the miscalculations of 2018.
submitted by cornbread36 to G101SafeHaven [link] [comments]

After 2 years, I've finally launched Deadly Desserts! You guys have been an awesome help and I'd love to give back to this community. I tested with over 150 people before launching. Here is a post detailing my process prototyping, testing, and iterating the game.

After 2 years, I've finally launched Deadly Desserts! You guys have been an awesome help and I'd love to give back to this community. I tested with over 150 people before launching. Here is a post detailing my process prototyping, testing, and iterating the game.
Deadly Desserts game
Hey everyone, several days ago I posted asking whether people would find value in my detailed process developing and testing Deadly Desserts and it seems like there’s some appetite. I’ve found this community incredibly valuable and would like to give back by hopefully helping some of you.
I’ll be focusing on game design as that’s this subreddit’s focus. Just one point on publishing as it relates to design: if you plan on launching on the website that rhymes with TrickFarter (trying to get past auto-mod), your game design should ideally be expandable so that you can offer meaningful campaign exclusives.

Background
Around 2 years ago, some friends introduced me to Hearts, a classic card game. It seemed pretty basic during my first playthroughs. After playing more and adding my own rules, I loved how strategic this simple game was. Surprisingly, Hearts had been around 100+ years, yet very few people I knew had played it. I wanted to play Hearts with more people, but they kept losing interest. The problems I ran into were people being turned off by playing cards and the new player experience being unwelcoming. I wanted to fix these problems so that I could play this game more. Here are some of the biggest problems and how I solved them:
  • Turned off by playing cards - solved with food-themed cards and game
  • Memorizing card point values - solved by printing points on cards and having table on player aides
  • Adding points on paper and not knowing how many someone else has - solved with food-themed health tokens
  • Limited to 3-4 players - solved:
    • 2 players - created new mechanic of playing 2 cards each, 1 at a time
    • 5 players - used 60-card decks to normalize hand size and game pacing
    • 6-10 players - added a 2nd deck and cancellation rules
  • Additional cards to double effects, scoring changes, and other changes related more to strategy and game pacing

Feedback loop
When I first started, I approached game development as a linear process. I realize now that it’s a continuous loop. The three steps I continuously cycled through are:
  • Testing - playing with people and measuring success of changes
  • Synthesizing - analyzing testing feedback and deciding changes for next iteration
  • Iterating - implementing changes based on feedback

Testing
I tested with 150+ people before launching Deadly Desserts. Although the entire game development process is a continuous loop, I took a fairly linear approach as to who I tested with. I’d loosely recommend you use the following playtester order. I didn’t strictly follow this recipe because sometimes the opportunity presented itself to test with certain people.
Myself
I’d say 50% of implemented feedback came from self-testing. I genuinely had a blast with it, too. Here are the main reasons I recommend starting with self-testing:
  • Fastest feedback cycle and iterations
  • Catch low-hanging fruit changes before using valuable testing time
  • The game needs to be fun for me before it’s fun for anyone else
As an example, I tested a 5-player game myself. I used a typical 52-card deck, removed 2 cards, and dealt 10 cards to each player. I felt annoyed when a player started with no cards of a certain suit (e.g. no hearts in starting hand). I also didn’t like the pacing, as I was used to 13-card hands. I did math and found that 12 card hands (60-card deck) decreased the probability of no cards of a certain suit from 16% to 8%. This was a problem I didn’t have to spend valuable playtests to figure it out.
Another example, I wanted to figure out how to play with 6+ people and found this bgg thread. It adds a 2nd deck and a new rule in which copies cancel one another out. I tested it and was simmering with how fun the cancellation mechanic was. It created a new strategy where I could lead a hand with an undesirable card, hoping the other person with said card would play theirs and cancel both of ours out. I tested out different hand sizes myself, so I could focus playtests on more impactful gameplay attributes.
The best part of self-testing is you’ll always be available during a pandemic!

Board game developers
I started testing at board game dev meetups after fixing what I could through self-testing. I recommend testing with board game devs 2nd because:
  • Board game devs exposed to many mechanics and will have great feedback
  • Useful and fun learning opportunity from people who have launched board games
  • Learn how to give and receive valuable feedback before testing with others
My first tests didn’t yield much feedback and I couldn’t figure out why. When testing another dev’s game, I noticed he received much more feedback than I do. Whenever I or the testers (other game devs) gave feedback, the game dev simply wrote it down. I wondered why he didn’t respond to any of our comments and finally realized that feedback isn’t meant to yield rebuttals. During my own playtests, I kept on responding to feedback, trying to explain things. Other people saw this and likely were dissuaded from contributing. I learned that feedback is feedback - don’t refute or comment on it, just write it down and ask for clarification if necessary.
I remember during a particular playtest, me and other testers glazed a game dev with a wide variety of feedback. He felt overwhelmed and wasn’t sure how to proceed. A tester asked what he changed from the previous iteration. The game dev said that in his previous iteration, all players met their win conditions at similar time-frames, despite all of the decisions made to get there. Essentially, he didn’t want the game to be as luck-based. Providing valuable feedback was much easier when focusing on a particular goal. Here’s what I learned:
  • The best way to learn how to receive valuable feedback is to learn how to give valuable feedback
  • Define goals for playtests, primarily how well the new iteration’s changes produce the intended outcome
  • Testers won’t know what I’m testing for unless I tell them
I tried to test others’ games before asking them to test mine. I also noticed that people tried much harder to provide valuable feedback to me after I had to them. It’s in your best interest, and is more life-fulfilling, to help others before asking for help.
The meetup I used to go to is currently frozen, but hopefully there are virtual meetups out there. You can also try a gaming simulator. This subreddit is also a great place to find other board game devs!

Friends and family
Here’s why I recommend testing with friends and family 3rd:
  • Start testing game’s entertainment value with a broader audience (game devs are more hardcore)
  • Loved ones are much more collaborative than strangers
  • Fine tune game before testing with strangers
I conducted my first blind test with family, where I asked them to read the instructions themselves and play while I quietly observed. I noticed their feedback was more focused on making the game fun, whereas game devs' focused on competitiveness.
Once when visiting my parents, my mom wanted to play Deadly Desserts and I told her that I hadn’t figured out 2-player rules. Since she’s the best mom ever, she spent several hours with me experimenting with different ideas, until we came up with the 2-player variant that’s in the current game. Thanks mom!

Strangers
This was the most important test group because these are the people I would eventually want to buy my game. They didn’t know me and didn’t have sympathy from being a fellow game dev. They had no reason to care about my feelings and consequently gave critically honest feedback.
One of my biggest challenges throughout this project was finding playtesters. I didn’t want to pay and didn’t have a big following. Here were my main sources for testing with strangers:
  • Sat outside high-traffic areas (e.g. Peet’s Coffee) and offered free cupcakes or cookies to playtest
  • Board game cafes
  • Other board game devs’ game nights
Other game devs said they tested with dozens a day at board game conventions. I didn’t try it because I thought Deadly Desserts would be too light for a convention, but in hindsight it’s worth a try before writing off. Either way, your game is hopefully light enough to do what I did outside of coffee shops, or heavy enough to test at board game conventions. Both of which are sadly not too feasible during a pandemic.

Synthesizing
My general approach to synthesizing feedback was:
  1. Filter feedback for which problems need to be solved
  2. Solve problems
  3. Self-test before iterating game
I found it imperative define my game’s value proposition. One of my biggest challenges was figuring out how to sift through feedback. I pushed the game in many different directions by addressing every comment. Without a value proposition, I had no structure to decide which changes to implement and how to measure success of said changes.
Board games differ from other businesses in that they provide entertainment, rather than solve problems. Consequently, it’s not as obvious as to how to measure progress for a board game.
  • Let’s say we’re trying to solve the problem of water bottles not keeping water cold
  • Our value proposition, the reason why people would buy our bottle, is fluid staying cold
  • This can easily be measured by comparing water temperature in our bottle vs Bottle X after a certain time period
  • Let’s say a customer thinks the bottle isn’t stylish and we find a stylish material that reduces insulation by 25%
  • Since we have a clearly defined value proposition, it’s obvious that this feedback would diminish it’s intended value
One of the most common pieces of feedback I received was people wanting more complexity. I spent a lot of time going back and forth between complicating and simplifying the game. After enough noodling around, I remembered that I originally sought out to be able to play my version of Hearts with more people. After defining my value proposition, I stopped bouncing around and was able to push the game in a certain direction.

Iterating
Team
In the past, I had launched a product that I had paid a contractor to develop. I had many issues with deadlines and quality because the contractor wasn’t tied to the product how I was. It also wasn’t as fun because the relationship felt too professional. For Deadly Desserts, I wanted teammates instead of contractors. I recruited a designer and animator as equity partners. Working with teammates is boat loads more fun than working with a contractor.
Implementing
I spent a ton of time theorizing how much fun certain changes may or may not be. I made progress faster by iterating and testing quickly, rather than spending too much time planning.
Prototyping
I tried not to spend capital unless I needed to, both financially and temporally. My first prototype was index cards and poker chips. Once the card designs were more finalized, I used Print & Play to create more legit-looking prototypes. Get creative and spend only on what you need. In my case, card design was a huge value proposition, so I wanted to test it. Over time, I also improved at not asking my teammates to create something until I had it finalized in my head and self-tested.

End
Thanks for reading and hope this helps someone. At the end of the day, don’t forget that you’re creating something that brings fun to peoples’ lives. Have fun yourself and enjoy the process. Here’s Deadly Desserts if you’re interested in checking it out. Feel free to ask me anything. I’m also happy to test a few games for people.
tl;dr: define a value proposition, test, synthesize, iterate, nice
submitted by DeadlyDesserts to tabletopgamedesign [link] [comments]

JoJo's Bizarre OC Tournament #4 - Round 3 Match 4 - Cabernet Sauvignon and Inch Nine vs Byte and Fira B

The results are in for Match 2.
Jade had been building, and building, managing to shrug past the bullets sent their way and just eating the chips in their quite literal armor, able to easily replenish it with yet more mud. The mud had stopped Dread from chasing them, and she had gone off and burned the place to scare the people off. Whatever. It complemented what it was they had desired…
All it would take now was this finishing touch, this last gesture of nonaggression towards Sentient Oona, who they were certain simply wished not to be bothered, did not care for any of this commodification of its very existence.
It was crass. It was sickening. It drove Jade, who just wished to live their own life, mad to think about, and now, nobody would follow, soon as they were a short swim through the basin away. The shrine itself would be a sinking island of concrete silk soon. All that would be left then was to use the cover of the dirtying water to avoid the bullets of the fan club, the last guard unit perched within the shrine.
Yet bullets never came, and above them, Jade felt instead a terrible heat, noted the appearance of spiked rubber on their mud-caked back. Something with an exoskeleton like an insect’s stood above them, they careened their head to see who was above them. It was Dread, barely swerving her body past dragonflies which had caught on to her malicious intent and meant to fry her.
“You again… I said fall down… Off.” They spoke with guttural contempt. “How did… You even…”
“You ruined my new boots, Antlerhead, but I am afraid that as much as the ground by which we did our battle had been soiled… You miscalculated in, I think, a fateful way, to utilize that ghastly terminology.” Briefly, indicatively, she looked to her side, and Jade understood as their opponent continued. “You didn’t destroy the bridge first. All I needed to do was walk across, watch your movements… And hop on.”
“You... still talk… too much.” Jade grunted, then, and spat at her, putting on their strongest face.
Then they saw so many dragonflies, flying towards both of them as fell bladed arms raised and descended.
The winner is Dread, with a score of 73 to Jade’s 71!
Category Winner Point Totals Comments
Popularity Tie 15-15 The first two matches in a row, up to the final moments, saw decent turnout while resulting in a tie by deadline.
Quality Red Carpet Renaissance 24-21 Reasoning
JoJolity Black Hill Estate 24-25 Reasoning
Conduct Tie 10-10
After a few futile moments trying to commune with the alien, Dread stepped over that bridge once more, back onto land and stood over the lake where they had left Jade. After that final confrontation, the dragonflies had all dissipated, Sentient Oona either sated or exhausted after that final exchange of blows, and for a few days, slumbering.
Both of the fighters had been covered in blood, covered in gore, covered in wounds. The fire raged on even as the trapped god’s rage quelled, heat counteracted by the cool of the muddy, bloody lake, which Dread, feeling theatrical, turned herself away from.
“How quaint! A beast such as yourself thinking you had a chance beating a woman of my stature. Cute, really. Your malodorous challenge was something indeed, and I will admit that you… That you…”
Dread’s lip began to quiver. Her trip was RUINED!
She didn’t even get a single souvenir! Her train of thought lost, tears well in her eyes. Joywave fell, and she turned away from Jade, beginning to sob. She needed to go hug someone.
To this end, then, she ran and ran, tromping across the edge of the marsh towards the direction of the evacuating town she’d last seen her friend head, who surely would be not judgmental over such a platonic request as consolation. Mr. Jones was surely-
Ah. He’d already left, huh?
All he had left behind, then, was the Green Flying Man, clutching a massive gash in his flickering, transformed torso, hand feebly fumbling with a rotary phone in one of the few buildings not on fire yet.
“H… H-hello? Matilda? It’s… Nngh, it’s an emergency situation! The… The Estate is empty, and the closest member’s here with me in Sentient Oona and I’ll try and get back with them, but a guy cut his own leg off and died and everything’s on fire and Memory… He grabbed Memory Management, and said he knew how to kill her, that he would if she doesn’t-”
Click!
A fell claw hung the phone up, then severed the line, and Green collapsed, having been tripped and sent to the floor.
“Y-you! But if you’re here, th-that means-” Green whined. “No… No, no, no…”
“Do not irritate me with your whining!” The crying Dread, using Joywave, brought her hand down, then the other, then raised them, then brought each down again, and repeated this, and repeated this. “I! Am in! A very bad mood!”
The Green Flying Man was not long for the world anyway thanks to the distinctive sabre wound which had gouged him (a normal man would have been dead already), despite what he had said to assure whoever he was on the phone with, already fading from being, but he practically disintegrated seconds into Dread’s onslaught, and she hardly registered this until she stood, breathing heavily in the aftermath of her tantrum.
If… If what he said was true, then the reason Mr. Jones has left me here, messy and with no souvenirs to my name… Still sniffling pathetically, Dread quivered, trying to stiffen her posture. Then he, at least, had his success…
There’s only a few hours left, as of posting this match, to vote in its predecessor, a duel between a cactus-mancer and a clone-summoner in a clock tower.
Scenario:
Elephant Bones 2 - Afternoon
The empty former diner and tax shelter, adjacent to the legitimate restaurant to which it was a sequel, had constantly had people watching after it since the incident before, when ANVIL militia members had occupied it with the intention of using it to raid and capture the restaurant proper. For Fira B, the place made for a fine space to do paperwork and generally not be easily found when she wasn’t outright needed, also serving double duty in how it kept hooligans from their hooliganry.
“I raise you better dental. It’s a top-secret dental plan - people like us normally don’t get to know about it. But... you gotta risk 8% of the raise you earned so far.”
Byte, sitting at the table opposite her, pondered it over, not typically the type to end up in poker games, but having wanted a raise and found himself very easily swayed by Fira, basically, implying he was afraid to handle it this way, worried he would lose. Sure, Fira was probably blatantly cheating, but hey, so was he, and as it was, his pay was about to go up 10%.
Thanks to his Stand, he already had everything he needed to make a perfect game… All saved in spades, card-counted to hell for the perfect moment, and this forbidden dental plan for teeth beyond compare had been his ultimate goal this entire time.
“Alright, I’ll call.” The final hands were dealt and played to, then, tensely, before he declared, putting it all down on the table, “royal flush, all spades! Those secret teeth are as good as-”
Fira, grinning, displayed her own hand, then, having prepared her own forbidden technique for this exact eventuality, this moment. Not one, two, three, or four Aces in her hand, nor even something so hackneyed as an errant fifth Ace. She had gone beyond Poker, and displayed a devastating, never-before-seen six Aces technique, all in different suits. Everyone in real Poker knew that that was even better.
“No way… Dammit, that’s cheating! No way you seriously got-”
“So were you. Don’t forget this loss, Byte. Work hard, and maybe one day you’ll be able to get any teeth you want. Even mine, if you’re ruthless enough.”
He was about to raise an objection, then, when another figure walked through the faux-restaurant doors, carrying with them a face-obscuring massive gift basket full of assorted soaps and candies that look like soaps. More troublingly, as both parties present immediately narrowed their eyes at, though, was the uniform the figure was wearing.
They were clad in body armor, aqua and blue with white accents, the unmistakable colors of VALKYRIE and its members, complete with the sidearm all were known for carrying idly resting at their side.
“What do you want.” Fira asked sternly, about to stand up.
“Oh, the boss asked me to drop these off to sweeten the deal!”
“Deal?” Her voice lowered, and she stood tall, Byte almost wanting to grin at the sight of what was to come. “I don’t know anything about a ‘deal’.”
“Oh, right, uh, probably should’ve led with that!” Awkwardly, the recruit, young-looking, Byte surmised, put the gift basket down on the table. “See, uh, he wants you to swing by the address on the card later, says he’s sure you could help with-”
Effie Linder was sitting outside, fiddling frustratedly with the wi-fi as she tried to remember exactly what the new password was, only to see the man who’d walked in in a VALKYRIE uniform literally thrown out, crying out and hitting the pavement like a ragdoll. It made her smirk, despite herself and her contempt for the boss.
Fira brushed her hands off, seething and staring before letting the doors shut. Byte, meanwhile, looked over the gift basket, smelling one of the soaps, and one of the candies, within.
“Not bad, actually… Whoever picked this out has some taste. Always bugged me how soap doesn’t taste like it smells…”
“Eugh, I swear… VALKYRIE is acting chummy with us now... It’s one thing for their enemies to fight us because of some bad timing, but we are not people VALKYRIE sends gift baskets to!”
“Never even heard of Ugo McBaise sending gift baskets to anyone…” Byte quipped, curious.
“Exactly. It’s a passive-aggressive thing, clearly. They’re trying to tell us to play nice.” Fira cracked her knuckles, turning to him then. “You can admire soaps later. What’s the address on that card? Let’s go there and beat the hell out of Ugo. Send a message that we’re not friends, and his bones should be broken right now.”
“Hey, alright, I’m down,” Byte said, finding some amusement in the situation as he stood, slowly, opening up the card. “Besides… I know, different branches and all, but you know what happened to Zebra… All because he was backing Peres up in her fight against this company. Like, dammit, I was on that trip, too… Like half of us were, and people risked their lives and died trying to get that Ocean Soul caught alive in the first place, and then some guys from this company show up and then it’s all for nothing. Maybe I’ll feel better calling this a sort of revenge.”
The Black Hill Estate - Afternoon
Inch Nine paced around her room rubbing her temples. Ever since the fight she’d had with Byron Oxbow, everything in her life had gotten more complicated. She’d brought it up with Klein once, and the conflicted expression in his face had stuck with her. Pretty much any friends she had made with connections to the Industrial District reacted that way, to various extents. Inch was a cool headed person, but even though she struggled to show it, it affected her.
Thoughts rushed through her head on who was at fault for this… Cairo, Fira, Byron, that commander of his. Even with all of that a thought kept flowing through her head. Maybe herself, even. If she had only been able to talk Byron down, been more forthright about where she stood, it might have been avoided. She could have worked something out and her relationships would all be fine and so much hurt could have been avoided.
No. No, that was stupid, too.
It was that bastard, Ugo McBaise, and that horrible company he ran. He couldn’t help but keep pushing and pushing forward, turning a security company into a household bogeyman. Of course everyone would have been less on edge, never would have been at war in the first place, had it not been for that lot.
Yes, saying that, Inch felt at peace again, if only for a moment.
As that thought finished a small knock came at the door. Soon enough, she heard a voice she recognized well - that of her teammate, Cabernet Sauvignon, who came through the other side of the door. “Hey, we just got a letter and a gift basket from these VALKYRIE guys… Actually quite a nice fellow at the door, said it was specifically for us.”
“Hm.” Inch tilted her head. It had an… Assorted smell to it, and everything did look quite delicious. To test the mettle of this goodwill, she thought to grab something, take a bite…
She was glad that nobody could see the lower half of her face, the expression on it, at the random item within that she had taken, the soapy taste overwhelming her senses now. With a continued coolheadedness as Cab sat there surely unawares, she asked, “did he say what occasion this was for? I am to understand that this is not a company known for actions such as this, even if many of us have helped ODIN.”
“Said he had somewhere to be, then ran off before I could possibly entertain him,” Cab answered, “though I suspect perhaps that he was intimidated by my attempts to strike up a conversation about the exotic cheeses and scented candles which would best pair with the provided basket…” His face darkened a moment, then, as he added in a suspicious, perhaps self-importantly quiet tone, “and aside from that, probably whatever this is is suspicious as hell.”
“We are in agreement, then. No matter how polite they act towards us,” Inch said, her eyes narrowing at the deceptively tasty looking contents of the basket, towards the letter within, apparently from the head of the company urging them to come, “we can not abide by working with a man like that, or even being seen as his allies.”
“You know, I don’t know much about this Mcbaise guy, except by the reputation you all gave him, and this may be an old hobby of mine talking, but…” Cab gestured for the card, then, to glance, for himself, over the address. “If they’re going to roll out the red carpet for us, what do you say we head over there just to knock some heads?”
“I could not have thought of a better message myself. Perhaps you are not all culinary knowledge and trivia, Cabernet.”
Business District, Noon
As one would naturally do when receiving a “suspicious as hell” gift basket, Inch and Cab soon decided to investigate further, going to the address mentioned in the card the next day, driving Cab’s truck over there.
That was a mistake; the two of them must have spent almost an hour trying to find any available parking spot afterwards. The odds were stacked against them, but they eventually managed to find an overpriced spot fifteen minutes from their destination that they could stay in for a while, and went on their way.
Inch and Cab made their way through the hustle and bustle of the district, but after a couple minutes of walking, Inch spotted something out of the corner of her eye that gave her pause - a teal-haired woman walking angrily through the street, whom she’d fought for her life alongside not long ago. Fira.
Inch casually walked over, Cab following along behind her, and made her way to Fira, waving. “Hello there, Fira!” She said, actually sort of pleased to see her.
She didn’t expect to see a friendly-ish face here, so it was a welcome sight. Per usual Fira’s expression right now wasn’t one many people would call “friendly,” which is to say that she seemed even more pissed off than she usually did.
“Oh, Inch. You’re here. Hello.” Verbose as ever, Fira B.
“I am. What brings you here, Fira? You live and work quite far west of here, non?”
Before Fira said anything, Byte stepped in, taking over from there. “Those VALKYRIE assholes sent us some kind of gift package filled with soap and candy... wanted to win us over, I guess, make us do something for them, so we’re heading over to tell them to fuck off and beat that Ugo asshole up.”
“Oh! We received a similar package too... I had just thought of what candles I might buy while out here to combine with it all, offer the perfect ambiance for some aged Caciocavallo Podolico, but we agree - something’s suspicious about this…” Cab said, Inch nodding along.
Inch spoke up again then. “If all of us are heading towards the same place… I suppose it is best for us to all go together, non?”
“Guess so.” Fira, though not exactly overjoyed at the idea, seemed receptive enough to it, and neither Byte nor Cab objected either, so the four stand users went on their way. Each, though imagining different melodies, were totally all picturing the scene as being paired with some kickass background music or another.
Making their way towards the address, they noticed that there seemed to be less and less of the tall skyscrapers common to the district surrounding them, and more and more buildings directly associated with VALKYRIE - that made sense, given that this was their part of the district.
As they went along, Byte kept looking around, even more so than the rest of them, always looking and commenting on whatever came to mind for him - “hey, that building seems like a pain in the ass to work in,” “oh, that dude actually looks kind of strong, I bet he could take those other guys over there. Not me though, obviously,” and other inane comments. Soon enough, everyone else simply started tuning it out, paying them no real heed and going on along their way.
Eventually, they reached the address - a building, larger than most others in the area, marking the entrance to a VALKYRIE training ground. Getting near the building, Byte noticed something - a man in a VALKYRIE outfit, walking towards them. He seemed quite well built, enough so that Byte figured he might even have to use BRB to beat him were things to come to that. “Hey, that VALKYRIE guy over there seems like he wants something with us, no?”
No response. The man got closer.
Byte wondered to himself how he could get the attention of Fira or the other two without pissing them off. Eventually, he decided to give Cab a light slap on the shoulder to grab his attention - he didn’t seem particularly threatening, especially when compared to Fira or Inch.
Cab, who seemed to be lost in thought looking at the building, turned to Byte with a sour expression. “What do you want, and why would it necessitate hitting me?!”. He seemed angry, but Byte simply shrugged in response. “Well, you weren’t responding to what I said, and-”
“Uh… excuse me? You’re the ones we called over, right? Inch Nine, Cabernet Sauvignon, Fira B, and-”
“What do you want from us.” Before the man, who seemed to be surprisingly docile considering his build and appearance, could finish, Fira interrupted him, and he found himself angrily stared down by all four of the stand users. The man stammered for a bit, unsure of how to respond or what to say...
“Hey, hey, hey, hey, hey… let’s all calm down, yeah?” The intense staredown was interrupted when a voice came from afar, one that was familiar to Fira.
“Hey, wait a sec…” She cocked an eyebrow in disbelief, grunting and adding as she turned, “no way… Is it seriously-”
A man clad in a dark suit colored like VALKYRIE’s armor, adorned with cute shapes had emerged now, clad professionally head-to-toe, dress shoes to black sunglasses, and lord, that hair.
Such long hair, vertical and striped.
Rushen Smith stood before the lot of them, strutting around like he’d owned the place or something. She’d beaten him once, but hadn’t been expecting to cross paths with him again.
“What do you want.”
“No need to be so hostile, yeah? We’re not calling you here to start trouble or nothing, so-”
We’re?” Fira interrupted him. “You’re with VALKYRIE?” Well, if he was with VALKYRIE, at least Fira knew very well that she could still beat the shit out of him, given that she already had a good track record against him. Then, she’d move on to Ugo.
“So you’re like a… Miniboss, now.” Byte interjected, disappointed, yet ready to fight nonetheless.
“If I may finish.” Rushen sounded impatient
“To make a long story short… Ugo’s out. CEO fired him for everything he’s done. You’re not talkin’ to some crony to an NFL reject. You’re looking at the new head of VALKYRIE. For security and PR reasons, Allday has been been keepin’ quiet about it for now, preparing for just the right moment to tell the public, make sure I get revealed to the public with a good positive splash, but it is what it is. So… ready to talk now? Because I’m thinkin’ we can use your help, and we can definitely make it worth your while.”
Deeper within the premises - An Open-air training facility
Everyone had been disarmed by their confusion, and by Rushen’s goodwill, and by the thought that, just like that, one of the most threatening people in the city could just be fired like it was nothing, which made for Rushen a convenient situation. They were in line, following his lead, and as he did so, he brought them to a state-of-the-art training facility, one wherein dozens upon dozens of security officers in armor were walking around, shooting the shit, running, chatting by vending machines stocked with overpriced health food and sports drinks, and almost always giving Rushen a respectful nod and salute as he passed by, always meeting it with a cool, “at ease.”
“I still do not understand why we are here…” Inch, after some time being led around, spoke up. “I assume you sent those gift baskets to us, but even then, beyond wishing us here quickly, you did not say what you expect of us. Or even sign your name, beyond ‘the boss of VALKYRIE.’”
“Yes, like I said, my step into the private sector ain’t public knowledge yet… Trying to keep a lot under lock, ‘cuz I’ve inherited a backlog of things to take care of. Need-to-know basis… You know how it is.”
Fira nodded, saying bluntly, “so you’re planning something big. Want us to have a part. What? And why? Better not be wasting our time…”
“All Ugo ever taught people far as tactics went was a bullheaded, aggressive push forward… Rush, and rush, and rush, and just overwhelm opponents before they can think their way out.” Rushen explained. “It hasn’t been working, it got a lotta people on all sides or no sides hurt and killed who didn’t need to be, and while he used to have a man for handling stuff that took a brain, long story short… He’s no longer with us either. We’re trying to work on a way to save the people of this city from what’s up ahead, and no point in doing that if there’s no one to save, yeah? VALKYRIE needs to be better… We need to reorient, pick and choose better battles, get better at fighting them. No more bullcrap about raiding bars or stealing cows, yeah?”
“So you want us to… Help you retrain this security company?” Byte asked. “Why us?”
“The four of you felt right for it,” Rushen answered, looking each of them over in turn, “Byte, I know the part you played in that shipyard incident, and while I still ain’t pleased at what you were working for then, and it really messed Jesse up in a bad way, that’s all over now. The Ocean Soul business is done and in the past, and you’re real good at what you do.”
He was quiet, then.
“Fira,” he continued, “you’re another career criminal in this city, and you and I both know it, but we need someone who can think like that, someone with fight in her, for what I’m trying to get these guys ready for. Now ain’t the time to get picky… Long as you keep minding your business.”
“I try. Some people make it so hard.” Fira snorted, folding her arms.
“Inch, you used to be seen with Cairo a whole bunch, until right around when a certain incident happened… You know what I mean, don’t you?” She and Fira sneered, and Rushen raised a hand. “I’m not here to criticize, mind. I like your style, and that cool gator power thing you got going for you, hear you’ve got some real good learning techniques, and most important of all, I hear the two of you managed to survive bein’ in the dead center of Byron Oxbow at his angriest in thirty years.”
“You are… Praising me. It is appreciated, thank you.”
“And Cab,” Rushen continued, “you are the whitest man I have ever met, and I’ve got family in the same neck of New York as Douglas Jones. But hey, you’re a friend of Jesse’s, and these guys around here, they remember you at the battle on Capital Island, hurt and just popped outta this magic bottle, and still fighting with ‘em and helping people escape. You’re good people, and you got a particular edge to you I need too.”
“I saw I think a better side of VALKYRIE than most, by good circumstance,” Cab started, flattered by the mixed praise, ultimately happy to recognize it as stroking his ego, and a part of him warmed up for what was being praised turning out to be something besides the hobbies with which he’d filled the void. “Though I was just as willing to knock these guys’ heads in as everyone else here, you know… I certainly don’t mind this turnaround, though. And I think I’m starting to guess who it is you want to fight here, why you want a group like this in on it… Might you be planning to stake out the-”
“Not a word. Can’t let this get leaked.”
“Of course, of course,” Cab answered, quite confident in his mental answer nonetheless. “You mentioned this being worth our while… Can I ask what you mean by that?”
“The CEO’s gonna be watching this training sesh too, if you didn’t already guess… We’ll make sure all four of you are rewarded handsomely for this, of course, but if you really go above-and-beyond, she’s said she’ll throw even more bonus on top of all the dough. I recommend you shoot for that.”
“So we need to help train your guys better than these two, huh?” Fira answered, jerking her thumb at Inch and Cab.
“I mean, it probably is better for you to work with the person ya know primarily, but it’s not really a comp-”
“We are gonna blow whatever you guys are doing out of the water,” Byte interrupted, looking towards the Estate residents with a fiery look in his own eye. “We’ll show you the kind of training you can normally only see for a total premium at Dukes!”
“Yes, let’s one-up each other,” Cab agreed with an amused smirk, well aware that this competitive streak was unnecessary, but beginning to feel a certain fire in him, “what do you say, Inch? You up for the task of whipping these guys into crimebusting shape?”
“I suppose I am.” Inch herself was beginning to feel the air of competition, feel her blood pumping, “no hard feelings to either of you, if you are not selected for this… But we are simply going to do a phenomenal job.”
Rushen sighed, shaking his head. “Least you ain’t trying to kill each other… Alright! I’ll roll with it.” He clapped his hands, perking up quite a bit. “Both of y’all are in charge of sixteen recruits who need retraining fast, and we’re gonna compare what you did at the end. Just don’t kill ‘em or nothing, or do nothing stupid, and for four hours, soon as you got a plan together, what you say goes. Got it? Good.”
Man, now I’m feelin’ the competitive spirit a bit… Really is contagious, huh? Probably gonna make ‘em do a better job… Ah, hell, now I’m feelin’ a certain urge. I’m gonna say it. I’m gonna!
“Open the game.”
(credit to magistelles for the awesome art!)
Location: A VALKYRIE training facility in the middle of the business district.
The area consists of track fields, indoor gymnasiums, shooting ranges, training equipment storage, training towers and practical training buildings as well as other training sites. There is also general equipment storage and a small infirmary on site.
Essentially any sort of equipment or facilities you’d expect to find in a military style boot camp can be found here. Things like body armor and helmets, large tires, guns (both handguns and rifles), training dummies, etc. If you aren’t sure if something can be found here, just ask the judges.
There is also a large amount of spare wood used for building obstacle courses.
Goal: Train your group of recruits better than your opponents in a 4 hour training session!
Additional Information:
You can assume there is minimal downtime from getting area to area within the full facility.
Each team has a group of 16 VALKYRIE recruits to be trained. Each of them has 333 physicals and a 2 in gun handling and a 2 in hand to hand combat. While your session is a full 4 hours, you may still need to consider the stamina of the recruits and schedule breaks for them accordingly. They are in full uniform, with helmets, combat boots, and body armor as well as a pistol and baton each. They also have equipment that lets them see stands. They each have spare uniforms and can be refitted with training equipment from the equipment storage as needed. They also have assault rifles and walkie talkies in the equipment storage.
For the purposes of training they will generally agree to whatever you put them through short of anything that has significant risk of resulting in actual harm.
Teams are allowed to use/take anything from the facilities for the purposes of training.
In terms of Voting and Quality we are looking for a few different things:
  • Having effective training: This can mostly be boiled down to how well their training either strengthenings their bodies or helps them learn muscle memories or techniques that improve fighting.
  • Using your time effectively: Similar to having effective training, minimizing wasted time that could have been otherwise useful is also important.
  • Having your recruits last for as much of the training as possible: Having guys needing to be sent to the infirmary for injuries or overworking them before the 4 hours is up will affect your score negatively. While accidents can happen through say sparring or other mishaps, you should try to minimize any lasting damages to the recruits.
  • Having varied and well rounded training: Having them build skills in multiple areas, full body exercise over focusing on one or two muscle groups, and preparing them for a variety of scenarios.
  • Discipline: While your recruits will be following your orders for training, being able to command their attention and respect can go a long way on making an impression and bolster training effectiveness. On the flip side, doing things that make the recruits not take you or training seriously can defeat the purpose of training.
In terms of training, you can also consider anything security personnel should be trained in, not just strictly combat. That can include rescuing, defending people, perceptiveness, team coordination, etc.
Team Combatant JoJolity
The Graveyard Shift Fira B. “This pain-in-the-ass pillar is a reflection on that woman's personality...” You know, if you are going to be training these people, might as well make this fun for yourself. Personalize your training regiment as much as you can to make it unique with your abilities!
The Graveyard Shift Byte “Climb to the top of the pillar with just your hands. That's the only exit. If you can't climb out, you'll stay there until you die.” Anybody could just sit back and train people, that’s why you can’t bring yourself to do that. Be active and hands-on in your training!
Black Hill Estate Inch Nine “Climbing with something other than the ripple is not appreciated by the pillar... This "Hell Climb Pillar" only likes the ripple and knocks down everything else... Don't forget that.” No point in relaxing while they do all the training, might as well brush up on your own skills. Be active and hands-on in your training!
Black Hill Estate Cabernet “Cab” Sauvignon “It's the fault of the person who built that trap... whoever built this was really fucked up! Making me fall for that” While you could have them do just normal training, that is defeating both the point of the exercise and would be a complete waste of everybody’s time. Personalize your training regiment as much as you can to make it unique with your abilities!
Link to the Official Player Spreadsheet
Link to Match Schedule
As always, if you would like to interact with the tournament community and be among the first to get updates for the tournament, please feel free to PM a member of our Judge staff for an invite to our Official Discord Server!
submitted by boredCommentator to StardustCrusaders [link] [comments]

Fallout 3 is better than Fallout New Vegas

I know ill face some heat but here is my maybe not so hot/ hot take.
Fallout 3 is better than Fallout New Vegas for one big reason: Atmosphere
In Fallout 3, each place you visit seems to be struggling to survive. Even places like Rivet City and Megaton. the world seems stressed and in a desperate, Doomer like state, struggle to survive,
For instance, Caps, the currency of the new American wasteland is hard to come by. Having over a few thousand caps in Fallout 3 is considered a lot of money. I remember getting excited when I actively saved over 4k caps. The real currency of the wastes is what you can trade. Not junk ( which kudos to Fallout 4 for making junk a viable commodity outside of trading for money, taking up weight, or making a sub par weapon) Primarily bullets, no weight, valuable to trade and use in battle. Kind of like the Metro series.
When it comes to leaving the safety of civilization in Fallout 3, you are greeted with the horrors of the wastes. Will it be Raiders, Super Mutants, Death Claws, Mirelurks, Feral Ghouls, or other monstrosities that roam the land? And that's only if you don't Piss someone off by being good or evil.
When you step out side of the gates to a city, and you look at the map. you see nothing. the world looks dead. the only signs of life are the spiritic gunfire of forces struggling to find their next meal. even the super mutants are putting up defenses and fighting to make it day to day. nothing feels safe in fallout 3, the good guys of the capital wasteland are few. the brotherhood is basically the only safe dudes. besides the outcasts, and other such groups.
In Rivet City, you might feel safe, or even megaton, or Tenpenny Tower. But inside you feel a great since of distrust for people. people who act friendly seem untrustworthy. Why should they be so friendly? Its a dog eat dog world. There are places even in the Capital Wasteland that are worse than it. take the Dunwitch building for example, enough said if you have been there. Fallout 4 tried to recreate the place but it came across as bad fan fic than the existential dread that that damn building makes you feel.

This is all in contrast to Fallout New Vegas, Vegas gets a lot of things right. The lore and NPCs related to fallout 1 and 2 are perfect. the writing for Characters and lore background is great too. Its one of the few videogames where the "villian" I.E Ceaser, had a backstory that made since and had a logical tale that was in many ways relatable, although with a dark outcome. Its great playing through the game and seeing you actions have consequences, seeing the world change around you. but then that is the first thing. It doesn't really,
In Vegas, the land will try to tell you that it will "sallow you up" or that its a horrible Quagmire of violence. but... its not. The game's main quest forces you down a path around the whole map that leads you too Vegas itself. you cant realistically just go to Vegas right off the bat. head north and you run into Cazador hell fest with high level bandits and raiders to boot. head east and its radscorpians, deathclaws, and powdergangers ( your first easy enemies). if you follow the path south they set out for you, you will be able to navigate the Mojave with little trouble. most threats can be handled easily. if you deicide to go wild and head west you will find A FUCKING MOUTAIN RANGE THAT BLOCKS 1/3 OF THE MAP.
When it comes to factions, New Vegas does great at diversity but most of your threating evil factions are hardly a threat to you the player. for example, the Legion prides itself in burning down villages and towns and enslaving any assholes they find wondering the trade routes. Except you that is. As a level 1 nobody, you can just stroll on though legion camps and NCR outposts, the Great khans camp, without so much as a threat! all you will get is. "Profligate!!!" or god forbid "Patrolling the Mojave almost makes me wish for a nuclear winter". In fallout 3, you cant really enter a single town or city without someone threating to shoot you for showing up or having to bribe your way into a place. Fallout new Vegas? the biggest hurdle? " Submit to a credit check"
Which goes into another issue, money, there is so much god damn money in fallout new Vegas you wont know what to do with it. 2000 caps? bitch please, I had that before I got to Novac. Fallout new Vegas has so much money that they needed two more currencies to manage it all. three if you count poker chips.
Fallout new Vegas feels like its trying to be hardcore but failing, the Lore 10/10, NPC world building and backstories 10/10, in game dealing with these things 4/10. Its hard to take the legion seriously when one charges you with his edge lord Romophile attitude with a manchette in hand while you are holding a belt feed machine gun. threats of slavery are all to real until you realize that the romanos wont try it on you, just look at you and go "Profligate".
And what's with the Anti establishment stance on the NCR. Dudes are literally like we will give you trade, protection, and jobs if you let us in. and people are like "BUT TAXES MMEEHHHH" Bitch, in the capital wasteland, MFs are happy to find some clean water, let alone a whole ass army that wont enslave them or kill them outright. (sorry Muties)

TLDR: Fallout 3 presences a better grim struggle for survival that is felt in the lore and in the game play. Fallout New Vegas's map is linear, NPCs are not threating are are basically try hards. the people of the Mojave are ungrateful.
Edit/futher development: has a general counter argument I've seen posted a lot in the replies is that NV is more a out organizing and managing a War and deciding who lives and dies and all that stuff, and it's not about the day to day struggle to survive...if that's the case, then why not play Hearts of Iron 4 mod Old World Blues? In that game you literally control a country and can establish laws do all the stuff in depth that I keep seeing posted on here... also highly recommend getting the Enclave Reborn mod with it. Its great.
Edit 2: I've also noticed a lot of people defend NV by saying " its different than the others a d it's still good" fair point, I can't argue that really, the same can be said for each fallout game. "Except 3. 3 bad and it's not a real fallout game, play metro if you want darkness". Really? That's the counter? What passes NV doesnt pass 3? Hmmmmmmmm.....
submitted by HalloweenHoggendoss to Fallout [link] [comments]

what are poker chips made out of video

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Poker tokens aren't 100% clay - even the ones you find in the big casinos. They're actually made from a composite that includes clay, but is much more durable than clay alone. In addition to clay... There are three types of materials most poker chips are made of. The fanciest kind are known as clay poker chips, though truly they're made of a combo of clay and other materials, and are the standard casino diameter of 39 mm. They have a nice heft and weigh from 8 to 11.5 grams apiece. When it’s about money, many casinos assign various colors and values to the Poker chips. Here we are going to help you figure out different values, sizes, and colors of Poker chips before you decide to join a Poker tournament. So, let’s find out everything about Poker chip values. Poker Chip Values in Tournaments and Other Cash Games All poker chips have existed since the game has been around though they were quite different in the earlier days. In the 1800s gambling and poker especially gained much popularity in the US and especially in the west states of the country. With this popularity came the need of keeping the track of the wins and losses during the game. Earlier, clay was used to make poker chips. Later, manufacturers used to add some other materials along with some ratio of clay so as to make the chips more durable. These clay poker chips are manufactured by compression molding process in which the clay chips are retained to pressure up to 10,000 psi and heat up to 300 degree Fahrenheit. Breakdown: Casino Chips. Casino chips are your money when playing table games within the walls of a casino. They’re the currency of the casino and only that casino, but representations of real dollar value that can be exchanged when you head out the door into the real world.. They come in a range of denominations, but not all casinos are the same, so it’s always good to get familiar with ... Composite/Clay Chips. At one time, poker chips were made of clay and had a much better feel than cheap plastic chips. However, modern chips are not made of clay, but a composite material meant to mimic the touch and feel of those style of chips. Clay chips were standard in saloons and card rooms in the 1800s but haven’t been used since the 1950s.

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How Do They Make Potato Chips? - YouTube

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what are poker chips made out of

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